Is there an example of using OpenGL within a Windows App? Perhaps similar to OpenTK.GlWpfControl. #4409
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ToolmakerSteve
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You can use CreateWindowEx (like I did in some samples such ContainerPanel.xaml.cs to host Win32 controls |
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Interested in different options here as well |
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Migrating a cross-platform OpenGL app to .Net 8.
On Windows, we targeted Xamarin.WPF.
All we need is to get the client area of a window. To render OpenGL to.
How can we do this on Windows under .Net 8?
Ideally without dependency on Maui, but would consider that. The deprecation of OpenGLView in Maui does not give me confidence in that approach.
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