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Copy pathSimpleInstancingPC12.vcxproj.filters
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SimpleInstancingPC12.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Common">
<UniqueIdentifier>76026d24-b2ea-48a4-9035-7842257edf16</UniqueIdentifier>
</Filter>
<Filter Include="Assets">
<UniqueIdentifier>ac59328e-94f6-4529-b6a5-55d0f86fd604</UniqueIdentifier>
<Extensions>ico;cur;bmp;dds;dlg;fbx;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tga;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="ATG Tool Kit">
<UniqueIdentifier>b719fa46-c46f-42ac-a276-b6f07e51a833</UniqueIdentifier>
</Filter>
<Filter Include="Shaders">
<UniqueIdentifier>{5d098389-aab9-48d8-b0d9-c7c80766a68e}</UniqueIdentifier>
</Filter>
<Filter Include="Documentation">
<UniqueIdentifier>{9798b97b-ce5b-4c92-a23b-527f52b7665d}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="SimpleInstancingPC12.h" />
<ClInclude Include="StepTimer.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="DeviceResources.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\d3dx12.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ATGColors.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\FindMedia.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ControllerFont.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ReadData.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="Shared.h">
<Filter>Shaders</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp" />
<ClCompile Include="SimpleInstancingPC12.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="DeviceResources.cpp">
<Filter>Common</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resource.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="atg.ico">
<Filter>Assets</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<Manifest Include="settings.manifest">
<Filter>Assets</Filter>
</Manifest>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\Media\Fonts\SegoeUI_18.spritefont">
<Filter>Assets</Filter>
</None>
<None Include="..\..\..\Media\Fonts\XboxOneControllerLegendSmall.spritefont">
<Filter>Assets</Filter>
</None>
<None Include="SimpleInstancing.hlsli">
<Filter>Shaders</Filter>
</None>
<None Include="Readme.docx">
<Filter>Documentation</Filter>
</None>
<None Include="SimpleInstancingPC12_Readme_zh-cn.docx">
<Filter>Documentation</Filter>
</None>
<None Include="SimpleInstancingPC12_Readme_ko-kr.docx">
<Filter>Documentation</Filter>
</None>
<None Include="SimpleInstancingPC12_Readme_ja-jp.docx">
<Filter>Documentation</Filter>
</None>
</ItemGroup>
<ItemGroup>
<FxCompile Include="PixelShader.hlsl" />
<FxCompile Include="VertexShader.hlsl" />
</ItemGroup>
</Project>