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Copy pathSimpleLightingUWP12.vcxproj.filters
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SimpleLightingUWP12.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Common">
<UniqueIdentifier>1fda9b28-2a50-4995-acfc-8bccdb53230d</UniqueIdentifier>
</Filter>
<Filter Include="Assets">
<UniqueIdentifier>d66fe45c-ff66-4e9d-8e30-28244a830931</UniqueIdentifier>
<Extensions>bmp;dds;fbx;gif;jpg;jpeg;tga;tiff;tif;png</Extensions>
</Filter>
<Filter Include="ATG Tool Kit">
<UniqueIdentifier>{aa473492-121f-4e4e-ad9a-65846906512b}</UniqueIdentifier>
</Filter>
<Filter Include="shaders">
<UniqueIdentifier>{efe88b02-f065-480d-97c4-5c17f574d168}</UniqueIdentifier>
</Filter>
<Filter Include="Common\Telemetry">
<UniqueIdentifier>{3a953174-e733-49ba-8b1b-0a2b3e13572f}</UniqueIdentifier>
</Filter>
<Filter Include="Common\Telemetry\ARM">
<UniqueIdentifier>{fa55e844-bb5f-4f2a-a478-bd738b36c8ec}</UniqueIdentifier>
</Filter>
<Filter Include="Common\Telemetry\Win32">
<UniqueIdentifier>{932f14b4-8f4f-4e8e-b1ab-ac7b0b24c1ae}</UniqueIdentifier>
</Filter>
<Filter Include="Common\Telemetry\x64">
<UniqueIdentifier>{f3464e8d-dc08-4d9d-b906-d81d11c3e1a8}</UniqueIdentifier>
</Filter>
<Filter Include="Common\Telemetry\ARM64">
<UniqueIdentifier>{405c443d-ceb9-4c5d-9a2a-c517e692173e}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="SimpleLightingUWP12.h" />
<ClInclude Include="StepTimer.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="DeviceResources.h">
<Filter>Common</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ATGColors.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\d3dx12.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Kits\ATGTK\ReadData.h">
<Filter>ATG Tool Kit</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp" />
<ClCompile Include="SimpleLightingUWP12.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="DeviceResources.cpp">
<Filter>Common</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Image Include="Assets\Logo.png">
<Filter>Assets</Filter>
</Image>
<Image Include="Assets\SmallLogo.png">
<Filter>Assets</Filter>
</Image>
<Image Include="Assets\SplashScreen.png">
<Filter>Assets</Filter>
</Image>
<Image Include="Assets\StoreLogo.png">
<Filter>Assets</Filter>
</Image>
<Image Include="Assets\WideLogo.png">
<Filter>Assets</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest" />
</ItemGroup>
<ItemGroup>
<None Include="SimpleLighting.hlsli">
<Filter>shaders</Filter>
</None>
<None Include="Readme.docx" />
<None Include="..\..\..\Kits\Telemetry\ARM\ATGTelemetryUWP.dll">
<Filter>Common\Telemetry\ARM</Filter>
</None>
<None Include="..\..\..\Kits\Telemetry\x64\ATGTelemetryUWP.dll">
<Filter>Common\Telemetry\x64</Filter>
</None>
<None Include="..\..\..\Kits\Telemetry\Win32\ATGTelemetryUWP.dll">
<Filter>Common\Telemetry\Win32</Filter>
</None>
<None Include="..\..\..\Kits\Telemetry\ARM64\ATGTelemetryUWP.dll">
<Filter>Common\Telemetry\ARM64</Filter>
</None>
</ItemGroup>
<ItemGroup>
<FxCompile Include="LambertPS.hlsl">
<Filter>shaders</Filter>
</FxCompile>
<FxCompile Include="SolidColorPS.hlsl">
<Filter>shaders</Filter>
</FxCompile>
<FxCompile Include="TriangleVS.hlsl">
<Filter>shaders</Filter>
</FxCompile>
</ItemGroup>
</Project>