Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

shaderc compile status 'error' (1 errors, 0 warnings) #22

Open
YulmanAgros opened this issue Jun 28, 2024 · 3 comments
Open

shaderc compile status 'error' (1 errors, 0 warnings) #22

YulmanAgros opened this issue Jun 28, 2024 · 3 comments

Comments

@YulmanAgros
Copy link

Hello, I got this error "shaderc compile status 'error' (1 errors, 0 warnings)" I didn't realize at first that there could be an error. I thought I had something not installed, but no. When the conversion finishes and I start the video. I see the same quality as before, only the resolution has changed and that's it. Can you help me to solve this problem.

Here is the log:

[11:33:23] Detected GPUs (1):
[11:33:23] [Debug] GPU ID: 0, Vendor: nvidia
[11:33:23] 1. NVIDIA GeForce RTX 3060 Ti
[11:33:23] Available GPU acceleration: CUDA + NVENC
[11:33:33] Added file C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p.mp4
[11:33:43] Started upscaling! Upscaled videos will be saved in original directory, with _upscaled suffix in files name
[11:33:43] [Debug] CV value:
[11:33:43] Processing animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p.mp4 (1 / 1)...
[11:33:43] [Debug] Working directory: C:\Users\User\Desktop\Anime4K-GUI
[11:33:43] [Debug] Input path: C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p.mp4
[11:33:43] [Debug] Output path: C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p_upscaled.mp4
[11:33:43] [Debug] Target resolution: 3840x2160
[11:33:43] [Debug] Shaders: shaders/Anime4K_ModeA+A.glsl
[11:33:43] [Debug] Output format: mp4
[11:33:43] [Debug] FFMPEG command: .\ffmpeg.exe\ffmpeg.exe -hide_banner -y -i C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p.mp4 -init_hw_device vulkan -vf format=yuv420p,hwupload,libplacebo=w=3840:h=2160:upscaler=ewa_lanczos:custom_shader_path=shaders/Anime4K_ModeA+A.glsl,hwdownload,format=yuv420p -c:a copy -c:s copy -c:d copy -map 0:0 -map 0:1 -map 0:2 -crf 30 C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p_upscaled.mp4
[11:33:44] [Debug] Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p.mp4':
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] major_brand : isom
[11:33:44] [Debug] minor_version : 512
[11:33:44] [Debug] compatible_brands: isomiso2avc1mp41
[11:33:44] [Debug] encoder : Lavf58.29.100
[11:33:44] [Debug] Duration: 00:24:30.31, start: 0.000000, bitrate: 413 kb/s
[11:33:44] [Debug] Chapters:
[11:33:44] [Debug] Chapter #0:0: start 0.000000, end 134.000000
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] title : Prologue
[11:33:44] [Debug] Chapter #0:1: start 134.000000, end 224.000000
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] title : Opening
[11:33:44] [Debug] Chapter #0:2: start 224.000000, end 1375.000000
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] title : Episode
[11:33:44] [Debug] Chapter #0:3: start 1375.000000, end 1465.000000
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] title : Credits Start
[11:33:44] [Debug] Chapter #0:4: start 1465.000000, end 1470.000000
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] title : Credits End
[11:33:44] [Debug] Chapter #0:5: start 1470.000000, end 1470.310000
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] title : Preview End
[11:33:44] [Debug] Stream #0:00x1: Video: h264 (High) (avc1 / 0x31637661), yuv420p(progressive), 858x480 [SAR 1280:1287 DAR 16:9], 282 kb/s, 21 fps, 21 tbr, 10752 tbn (default)
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] handler_name : VideoHandler
[11:33:44] [Debug] vendor_id : [0][0][0][0]
[11:33:44] [Debug] Stream #0:10x2: Audio: aac (LC) (mp4a / 0x6134706D), 44100 Hz, mono, fltp, 126 kb/s (default)
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] handler_name : SoundHandler
[11:33:44] [Debug] vendor_id : [0][0][0][0]
[11:33:44] [Debug] Stream #0:20x3: Data: bin_data (text / 0x74786574)
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] handler_name : SubtitleHandler
[11:33:44] [Debug] Stream mapping:
[11:33:44] [Debug] Stream #0:0 -> #0:0 (h264 (native) -> h264 (libx264))
[11:33:44] [Debug] Stream #0:1 -> #0:1 (copy)
[11:33:44] [Debug] Stream #0:2 -> #0:2 (copy)
[11:33:44] [Debug] Press [q] to stop, [?] for help
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] shaderc output:
[11:33:44] [Debug] input:96: error: '?' : unexpected token
[11:33:44] [Debug]
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] shaderc compile status 'error' (1 errors, 0 warnings)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] vk_compile_glsl(gpu, tmp, GLSL_SHADER_FRAGMENT, params->glsl_shader, &frag): VK_ERROR_INITIALIZATION_FAILED (../src/vulkan/gpu_pass.c:457)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] vertex shader source:
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 1] #version 450
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 2] #extension GL_KHR_shader_subgroup_basic : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 3] #extension GL_KHR_shader_subgroup_vote : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 4] #extension GL_KHR_shader_subgroup_arithmetic : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 5] #extension GL_KHR_shader_subgroup_ballot : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 6] #extension GL_KHR_shader_subgroup_shuffle : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 7] #extension GL_KHR_shader_subgroup_clustered : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 8] #extension GL_KHR_shader_subgroup_quad : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 9] #extension GL_ARB_texture_gather : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 10] layout(std430, push_constant) uniform PushC {
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 11] layout(offset=0) vec2 _4;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 12] layout(offset=8) vec2 _5;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 13] layout(offset=16) vec2 _9;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 14] layout(offset=24) vec2 _a;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 15] layout(offset=32) int _c;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 16] layout(offset=36) float _d;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 17] layout(offset=40) vec2 _e;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 18] layout(offset=48) vec2 _f;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 19] layout(offset=56) vec2 _10;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 20] };
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 21] layout(constant_id=0) const float _6 = 1;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 22] layout(constant_id=1) const float _b = 1;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 23] layout(constant_id=2) const float _8002 = 1;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 24] layout(constant_id=3) const float _8003 = 1;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 25] layout(constant_id=4) const float _4002 = 1;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 26] layout(constant_id=5) const float _4003 = 1;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 27] layout(binding=0) uniform sampler2D _2;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 28] layout(binding=1) uniform sampler2D _7;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 29] layout(location=0) in vec2 _13;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 30] layout(location=0) out vec2 _3;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 31] layout(location=1) in vec2 _14;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 32] layout(location=1) out vec2 _8;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 33] layout(location=2) in vec2 _15;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 34] void main() {
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 35] _3 = _13;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 36] _8 = _14;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 37] vec2 va_pos = _15;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 38] gl_Position = vec4(va_pos, 0.0, 1.0);
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 39] }
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] fragment shader source:
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 1] #version 450
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 2] #extension GL_KHR_shader_subgroup_basic : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 3] #extension GL_KHR_shader_subgroup_vote : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 4] #extension GL_KHR_shader_subgroup_arithmetic : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 5] #extension GL_KHR_shader_subgroup_ballot : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 6] #extension GL_KHR_shader_subgroup_shuffle : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 7] #extension GL_KHR_shader_subgroup_clustered : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 8] #extension GL_KHR_shader_subgroup_quad : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 9] #extension GL_ARB_texture_gather : enable
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 10] layout(std430, push_constant) uniform PushC {
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 11] layout(offset=0) vec2 _4;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 12] layout(offset=8) vec2 _5;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 13] layout(offset=16) vec2 _9;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 22] layout(constant_id=1) const float _b = 1;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 23] layout(constant_id=2) const float _8002 = 1;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 24] layout(constant_id=3) const float _8003 = 1;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 25] layout(constant_id=4) const float _4002 = 1;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 26] layout(constant_id=5) const float _4003 = 1;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 27] layout(binding=0) uniform sampler2D _2;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 28] layout(binding=1) uniform sampler2D _7;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 29] layout(location=0) in vec2 _3;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 30] layout(location=1) in vec2 _8;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 31] layout(location=0) out vec4 out_color;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 32]
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 33] #define MAINPRESUB_raw _2
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 34] #define MAINPRESUB_pos _3
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 35] #define MAINPRESUB_map _3_map
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 36] #define MAINPRESUB_size vec2(textureSize(_2, 0))
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 37] #define MAINPRESUB_pt _4
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 38] #define MAINPRESUB_off _5
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 39] #define MAINPRESUB_mul _6
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 40] #define MAINPRESUB_rot mat2(1.0, 0.0, 0.0, 1.0)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 41] #define MAINPRESUB_tex(pos) (_6 * vec4(textureLod(_2, pos, 0.0)))
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 42] #define MAINPRESUB_texOff(off) (MAINPRESUB_tex(_3 + _4 * vec2(off)))
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 43] #define MAINPRESUB_gather(pos, c) (_6 * vec4(textureGather(_2, pos, c)))
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 44] #define MAIN_raw MAINPRESUB_raw
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 45] #define MAIN_pos MAINPRESUB_pos
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 46] #define MAIN_size MAINPRESUB_size
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 47] #define MAIN_rot MAINPRESUB_rot
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 48] #define MAIN_off MAINPRESUB_off
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 49] #define MAIN_pt MAINPRESUB_pt
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 50] #define MAIN_map MAINPRESUB_map
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 51] #define MAIN_mul MAINPRESUB_mul
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 52] #define MAIN_tex MAINPRESUB_tex
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 53] #define MAIN_texOff MAINPRESUB_texOff
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 54] #define MAIN_gather MAINPRESUB_gather
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 55] #define conv2d_last_tf_raw _7
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 56] #define conv2d_last_tf_pos _8
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 57] #define conv2d_last_tf_map _8_map
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 58] #define conv2d_last_tf_size vec2(textureSize(_7, 0))
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 59] #define conv2d_last_tf_pt _9
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 60] #define conv2d_last_tf_off _a
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 61] #define conv2d_last_tf_mul _b
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 62] #define conv2d_last_tf_rot mat2(1.0, 0.0, 0.0, 1.0)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 63] #define conv2d_last_tf_tex(pos) (_b * vec4(textureLod(_7, pos, 0.0)))
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 64] #define conv2d_last_tf_texOff(off) (conv2d_last_tf_tex(_8 + _9 * vec2(off)))
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 65] #define conv2d_last_tf_gather(pos, c) (_b * vec4(textureGather(_7, pos, c)))
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 66] #define frame _c
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 67] #define random _d
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 68] #define input_size _e
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 69] #define target_size _f
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 70] #define tex_offset _10
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 71] vec4 _8001(vec4 color) {
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 72] // pl_shader_linearize
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 73] color.rgb = max(color.rgb, 0.0);
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 74] color.rgb = _8003 * pow(color.rgb + vec3(_8002), vec3(2.4));
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 75] return color;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 76] }
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 77]
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 78] #define linearize _8001
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 79] vec4 _4001(vec4 color) {
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 80] // pl_shader_delinearize
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 81] color.rgb = max(color.rgb, 0.0);
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 82] color.rgb = pow(_4003 * color.rgb, vec3(1.0/2.4)) - vec3(_4002);
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 83] return color;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 84] }
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 85]
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 86] #define delinearize _4001
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 87] vec4 hook() {
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 88] vec2 f0 = fract(conv2d_last_tf_pos * conv2d_last_tf_size);
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 89] ivec2 i0 = ivec2(f0 * vec2(2.0));
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 90] float c0 = conv2d_last_tf_tex((vec2(0.5) - f0) * conv2d_last_tf_pt + conv2d_last_tf_pos)[i0.y * 2 + i0.x];
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 91] float c1 = c0;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 92] float c2 = c1;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 93] float c3 = c2;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 94] return vec4(c0, c1, c2, c3) + MAIN_tex(MAIN_pos);
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 95] }
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 96] ?vec4 _1() {
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 97] vec4 color = hook();
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 98] return color;
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [ 99] }
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [100]
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [101] void main() {
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [102] out_color = _1();
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] [103] }
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] Backtrace:
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #0 0x7ff7cb63a583 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x175a583) (0x14175a583)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #1 0x7ff7cb62c564 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x174c564) (0x14174c564)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #2 0x7ff7cb62d494 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x174d494) (0x14174d494)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #3 0x7ff7cb61055a (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x173055a) (0x14173055a)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #4 0x7ff7cb5f9108 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x1719108) (0x141719108)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #5 0x7ff7cb5fbb7b (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x171bb7b) (0x14171bb7b)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #6 0x7ff7cb601468 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x1721468) (0x141721468)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #7 0x7ff7cb6021d2 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x17221d2) (0x1417221d2)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #8 0x7ff7ca03e83c (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x15e83c) (0x14015e83c)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #9 0x7ff7ca03f7ca (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x15f7ca) (0x14015f7ca)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #10 0x7ff7c9f4612b (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x6612b) (0x14006612b)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #11 0x7ff7c9f4aa5f (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x6aa5f) (0x14006aa5f)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #12 0x7ff7c9ef219b (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x1219b) (0x14001219b)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #13 0x7ff7c9f09683 (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x29683) (0x140029683)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #14 0x7ff7cc1634ca in Java_org_videolan_Logger_logN+0x11458a (C:\Users\User\Desktop\Anime4K-GUI\ffmpeg\ffmpeg.exe+0x22834ca) (0x1422834ca)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #15 0x7ffd7f6b1bb1 in configthreadlocale+0x91 (C:\Windows\System32\ucrtbase.dll+0x21bb1) (0x180021bb1)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #16 0x7ffd806c7343 in BaseThreadInitThunk+0x13 (C:\Windows\System32\KERNEL32.DLL+0x17343) (0x180017343)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] #17 0x7ffd820026b0 in RtlUserThreadStart+0x20 (C:\Windows\SYSTEM32\ntdll.dll+0x526b0) (0x1800526b0)
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] Failed creating render pass for dispatch
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] Failed executing hook, disabling
[11:33:44] [Debug] [libx264 @ 000001e26b093f00] using SAR=1280/1287
[11:33:44] [Debug] [libx264 @ 000001e26b093f00] using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2
[11:33:44] [Debug] [libx264 @ 000001e26b093f00] profile High, level 5.1, 4:2:0, 8-bit
[11:33:44] [Debug] [libx264 @ 000001e26b093f00] 264 - core 164 - H.264/MPEG-4 AVC codec - Copyleft 2003-2023 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=18 lookahead_threads=3 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=21 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=30.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00
[11:33:44] [Debug] Output #0, mp4, to 'C:\Users\User\Downloads\animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p_upscaled.mp4':
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] major_brand : isom
[11:33:44] [Debug] minor_version : 512
[11:33:44] [Debug] compatible_brands: isomiso2avc1mp41
[11:33:44] [Debug] encoder : Lavf60.20.100
[11:33:44] [Debug] Chapters:
[11:33:44] [Debug] Chapter #0:0: start 0.000000, end 134.000000
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] title : Prologue
[11:33:44] [Debug] Chapter #0:1: start 134.000000, end 224.000000
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] title : Opening
[11:33:44] [Debug] Chapter #0:2: start 224.000000, end 1375.000000
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] title : Episode
[11:33:44] [Debug] Chapter #0:3: start 1375.000000, end 1465.000000
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] title : Credits Start
[11:33:44] [Debug] Chapter #0:4: start 1465.000000, end 1470.000000
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] title : Credits End
[11:33:44] [Debug] Chapter #0:5: start 1470.000000, end 1470.310000
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] title : Preview End
[11:33:44] [Debug] Stream #0:0(jpn): Video: h264 (avc1 / 0x31637661), yuv420p(progressive), 3840x2160 [SAR 1280:1287 DAR 20480:11583], q=2-31, 21 fps, 10752 tbn (default)
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] handler_name : VideoHandler
[11:33:44] [Debug] vendor_id : [0][0][0][0]
[11:33:44] [Debug] encoder : Lavc60.36.100 libx264
[11:33:44] [Debug] Side data:
[11:33:44] [Debug] cpb: bitrate max/min/avg: 0/0/0 buffer size: 0 vbv_delay: N/A
[11:33:44] [Debug] Stream #0:1(und): Audio: aac (LC) (mp4a / 0x6134706D), 44100 Hz, mono, fltp, 126 kb/s (default)
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] handler_name : SoundHandler
[11:33:44] [Debug] vendor_id : [0][0][0][0]
[11:33:44] [Debug] Stream #0:2(eng): Data: bin_data (gpmd / 0x646D7067)
[11:33:44] [Debug] Metadata:
[11:33:44] [Debug] handler_name : SubtitleHandler
[11:33:45] [Debug] frame= 3354 fps= 30 q=35.0 size= 61952kB time=00:02:39.61 bitrate=3179.5kbits/s speed=1.44x
[11:48:06] [Debug] [out#0/mp4 @ 000001e260bae980] video:342379kB audio:22726kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 0.240426%
[11:48:06] [Debug] frame=30871 fps= 36 q=-1.0 Lsize= 365983kB time=00:24:29.95 bitrate=2039.6kbits/s speed= 1.7x
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] frame I:579 Avg QP:23.06 size: 89452
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] frame P:8950 Avg QP:24.86 size: 22001
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] frame B:21342 Avg QP:29.46 size: 4775
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] consecutive B-frames: 6.1% 3.8% 4.4% 85.7%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] mb I I16..4: 30.9% 67.1% 2.0%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] mb P I16..4: 7.4% 10.0% 0.1% P16..4: 12.3% 0.9% 0.8% 0.0% 0.0% skip:68.5%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] mb B I16..4: 0.3% 0.2% 0.0% B16..8: 9.5% 0.1% 0.0% direct: 0.3% skip:89.6% L0:38.7% L1:60.7% BI: 0.5%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] 8x8 transform intra:59.2% inter:97.3%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] coded y,uvDC,uvAC intra: 13.5% 30.5% 2.3% inter: 0.9% 2.8% 0.0%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] i16 v,h,dc,p: 34% 29% 7% 30%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 40% 12% 32% 2% 3% 3% 3% 3% 2%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 39% 19% 13% 4% 9% 7% 5% 4% 2%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] i8c dc,h,v,p: 66% 14% 16% 5%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] Weighted P-Frames: Y:2.8% UV:2.3%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] ref P L0: 62.8% 8.4% 21.1% 7.4% 0.2%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] ref B L0: 87.1% 10.6% 2.3%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] ref B L1: 96.6% 3.4%
[11:48:06] [Debug] [libx264 @ 000001e26b093f00] kb/s:1907.94
[11:48:06] Finished processing animevost_1-seriya-O-moёm-pererojdenii-v-sliz-(tretiy-sezon)-480p.mp4
[11:48:06] Finished upscaling!

@mikigal
Copy link
Owner

mikigal commented Jun 28, 2024

Hello,
this problem is directly related to shaders, please try using Mode A

@YulmanAgros
Copy link
Author

I tried use all mode's. And I see this error:

Failed creating render pass for dispatch
[11:33:44] [Debug] [libplacebo @ 000001e26ff2cf80] Failed executing hook, disabling

@YulmanAgros
Copy link
Author

Hello, this problem is directly related to shaders, please try using Mode A

You can help me?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants