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Thank you for all your efford doing this and making it available to the public.
I git cloned it and it works perfectly.
I started watching the videos for a better understanding.
The text was updated successfully, but these errors were encountered:
My lack of chess skill aside, this project (and perhaps the original as well) has a bug in that the queen can save itself from a pin ... by allowing their king to be captured.
My lack of chess skill aside, this project (and perhaps the original as well) has a bug in that the queen can save itself from a pin ... by allowing their king to be captured.
This is how the game ended:
Yep, I had the same problem.
Did you tried to fix that by any chance?
Not sure if this would solve your problem but I found you need to call self.getRookMoves before self.getBishopMoves under the getQueenMoves function otherwise the queen doesn't pin correctly.
But yeah otherwise this code has saved me a boatload of coding time haha, big thank you to Mikolaj! <3
Very well put together. The separation between UI and chess engine was a great idea
Thank you for all your efford doing this and making it available to the public.
I git cloned it and it works perfectly.
I started watching the videos for a better understanding.
The text was updated successfully, but these errors were encountered: