How to use cubeMap in mitsuba? #1304
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I want to generate Shadow Map for a point light source which is a cubeMap, how do I do it? Is there a cubeMap class that can be used directly? |
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Answered by
shinyoung-yi
Sep 15, 2024
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Answer selected by
ioissss
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I'm not sure whether mitsuba3 already contains any useful functions handling cubemap images (though I guess not).
However, cubemap images can be rendered using a batch sensor with six subsensors, each with a 90-degree FOV.