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Although having enemies fight and kill each other can be convenient/funny in standard Doom play, given that Typist is all about typing practice, whenever an enemy kills another enemy, that's one less word I get to practice typing.
It would be nice to have an option of either:
enemies only attack the player, and never each other, or
don't allow the enemies to damage each other when they attack; only the player can damage them
The text was updated successfully, but these errors were encountered:
Although having enemies fight and kill each other can be convenient/funny in standard Doom play, given that Typist is all about typing practice, whenever an enemy kills another enemy, that's one less word I get to practice typing.
It would be nice to have an option of either:
The text was updated successfully, but these errors were encountered: