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Tiles colors wrong when COG is not Byte #20

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Zaitsev opened this issue Apr 16, 2020 · 3 comments
Open

Tiles colors wrong when COG is not Byte #20

Zaitsev opened this issue Apr 16, 2020 · 3 comments

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@Zaitsev
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Zaitsev commented Apr 16, 2020

When COG is float or Int16 tiles becomes wrong-colored(exposition?)

image

@adrienDog
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Hi, Im having similar issues with 4 band geotiffs, NIR, RGB with uint16 values. did you manage to solve this issue? that would help me a lot thank you

@Zaitsev
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Zaitsev commented Dec 10, 2020

Nope. with float bands its like this. converting to uint8 byte helps

@adrienDog
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ah okay, thanks a lot for replying so fast :) what do you use to convert to uint8 ? doing a simple ratio makes the image very dark for me

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