Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add character: Hector #232

Open
7 tasks done
Dxnjo opened this issue Jun 8, 2020 · 7 comments
Open
7 tasks done

Add character: Hector #232

Dxnjo opened this issue Jun 8, 2020 · 7 comments
Assignees

Comments

@Dxnjo
Copy link

Dxnjo commented Jun 8, 2020

Hero Description

Hector is a cursed warrior, who after facing and defeating a demon, gained his physical characteristics and powers. Having an excellent physique and great durability in fights.

Concept Art

cc

Work

For your concept art, I relied on Pokemons with samurai armor, and I kept shaping their appearance until it was pleasant and compatible with their lore.

60_View_Render

Front_View_Render

Inspiration

Crude characters and with great physical resistance, his armor was inspired by the armor of the protagonist of Berseker, and also in RPG games like Dark Souls 3.

Moves

Idle

The character holds his sword, resting it on his back.

Idle

[STICK] Walk

With the sword resting on his back, the character runs.

Walk

[LEFT] Piercing Attack Gust

Description Hector casts briefly to hit his sword on the ground, after hitting, the impact of the sword is so strong that it creates a wave of wind in front of him, shaped like a cone, enemies hit by this "wave" are stunned.

Cast

Mass_Destruction_Cast

Effect

Mass_Destruction_Effect

[MIDDLE] Mass destruction

Description Hector jumps, when he falls, deals great area damage.

Cast and Effect

Mass_Destruction_Cast

[RIGHT] Destructive Combo

Description The character performs a 3-cut combo with the sword in front of him. The combo is slow, but does a lot of damage.

Cast and Effect

Destructive_Combo

[Q] Ultimate: Uncontrollable Demon

Description A demon icon appears above your head, after that, the character is immune to group control for 5 seconds, being able to use his abilities normally. During his ultimate, the demon icons are spinning around him.

Ultimate

[E] TAUNT

Description The character shows his angelic form, and then returns to his normal form.

Tasks

Taunt

  • Idle
  • Walk
  • [LEFT] Piercing Attack Gust
  • [MIDDLE] Mass destruction
  • [RIGHT] Destructive Combo
  • [Q] Ultimate: Uncontrollable Demon
  • [E] Taunt
@Dxnjo Dxnjo added the suggestion Art waiting for approval label Jun 8, 2020
@Dxnjo
Copy link
Author

Dxnjo commented Jun 8, 2020

06/08


Issue created, together with the concept art and the initial model, so far, were 5 hours and 17 minutes of work.

At the moment, I'm waiting for Alexandre's approval.
After the character's Assigment, I will start Idle and Walk.


Edit

Hector's skills were revised and after Alexandre's feedback, I changed some of them.

Another 20 minutes of work.


Is it approved? @MaisaMilena

@Dxnjo
Copy link
Author

Dxnjo commented Jun 11, 2020

06/09


  • Resume (Updates in the main Post)

Posing + Idle

Hours Worked 5:26


@Dxnjo
Copy link
Author

Dxnjo commented Jun 11, 2020

06/10


  • Resume (Updates in the main Post)

Walk

Hours Worked 6:45


@Dxnjo
Copy link
Author

Dxnjo commented Jun 16, 2020

06/11


  • Resume (Updates in the main Post)

Piercing Attack Gust (Cast + Effect)

Hours Worked 8:50


@Dxnjo
Copy link
Author

Dxnjo commented Jun 16, 2020

06/15


  • Resume (Updates in the main Post)

Walk (Remake) + Destructive Combo

Hours Worked 6:09


@Dxnjo
Copy link
Author

Dxnjo commented Jun 16, 2020

06/16


  • Resume (Updates in the main Post)

Mass Destruction

Hours Worked 6:55


@Dxnjo
Copy link
Author

Dxnjo commented Jun 18, 2020

06/17


  • Resume (Updates in the main Post)

Taunt + Ultimate

Hours Worked 6:53


@MaisaMilena MaisaMilena removed the suggestion Art waiting for approval label Jul 2, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants