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Add character: Gaki #234

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21 tasks done
marcmotta opened this issue Jun 16, 2020 · 8 comments
Open
21 tasks done

Add character: Gaki #234

marcmotta opened this issue Jun 16, 2020 · 8 comments
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@marcmotta
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marcmotta commented Jun 16, 2020

Hero Description

Gaki is a demon that uses the hungry and pain to grow up his own power.

posed_2
posed
posed

Concept Art

concept_final

Inspiration

Inspired by Japanese Culture, Gaki is a demon called by Preta and is considered one of five culture entities

Moves

Idle

idle

[STICK] Walk

Gaki floats around.

walkcycle

[LEFT] Forked Spikes

Creates black spines from the ground that move at a high speed by applying damage and a slight slow, this spine is directed in a straight line to a medium range in relation to Gaki, when it separates into 2 branches, forming a "Y" . The spines that remain behind as the skill is performed will disappear after a short delay)

forked_spikes_cast
forked_spikes_spikes

[MIDDLE] Drain all of them!

Gaki cast and creates a circular area of ​​energy with high range, which constantly applies damage as long as enemies remain in contact with this skill. The damage done to enemies, returns in healing form to Gaki.

drain_all_of_them_pool
drain_all_of_them_cast

[RIGHT] Hungry Orb

Gaki casts and creates an energy orb, in the shape of an energy black hole. This orb has a low speed, but very high range, this orb does damage and stun all enemies it passes through
(If it is implementable, this orb would gradually increase in size, but not infinitely, something like the Q of Aurelion Sol from League Of Legends)

hungry_orb_cast
hungry_orb_orb
hungry_orb_orb_collide

obs:
-When this skill enter in collision with a enemy, destroy this projectile and play the hungry_orb_orb_collide

[Q] *Ultimate: Fighting against my demons

Gaki stops gliding and walks slowly on the ground, while remaining unwavering for 1 second and heals until he has 100% of HP instantly

fighting_against_my_demons_walk
fighthing_against_my_demons_cast
fighthing_against_my_demons_idle
fighthing_against_my_demons_return
fighthing_against_my_demons_taunt

obs:

  • When Gaki uses that skill, play the fighthing_against_my_demons_cast animation
  • When the skill duration is over, play the fighthing_against_my_demons_return
  • When Gaki is unwareing, he is able to walk, stay in idle or uses his taunt animation.
  • The fighthing_against_my_demons_taunt animation has a icon animation, this animation is seperated and must be shown always angled to the camera.

[E] TAUNT

Gaki begins to laugh

taunt

obs:

  • This skill has a icon animation, this animation is seperated and must be shown always angled to the camera.

[SPACE] Pain-power

A new sword is stuck in his back and Gaki is pushed forward a little, and starts to catch blue fire. Gaki loses a % of his life, earning a damage bonus on the next skill.

If gaki summons this skill again, he points to the sky, and summons a sword in the desired place. This is a quick skill and has moderate damage.

This skill has low cooldown

pain_power_falling_sword_cast
pain_power_cast_fire
pain_power_pot
pain_power_cast
pain_power_sword
pain_power_sword_idle

obs:

  • When Gaki uses this skill, apply the pain_power_fire animation on him. until he uses the next abbility.
  • When Gaki uses this skill, summon the blood pot in the Gaki`s position. This model stays on the map for a while.
  • The next skill of Gaki have increased damage, or he can use the pain_power_sword, skill that has a unique cast and idle.
  • When pain_power_falling_sword is summon, the sword stays for a while in the map, with the pain_power_falling_sword_idle animation.

Tasks

  • Walkcycle
  • Idle
  • [LEFT] Forked Spikes_cast
  • [LEFT] Forked Spikes_spikes
  • [MIDDLE] Drain all of them!_pool
  • [MIDDLE] Drain all of them!_cast
  • [RIGHT] Hungry Orb_cast
  • [RIGHT] Hungry Orb_orb
  • [RIGHT] Hungry Orb_collision
  • [Q] Fighting against my demons _walkcycle
  • [Q] Fighting against my demons _taunt
  • [Q] Fighting against my demons _idle
  • [Q] Fighting against my demons _cast
  • [Q] Fighting against my demons _return
  • [E] TAUNT
  • [SPACE] Pain-power_cast
  • [SPACE] Pain-power_fire
  • [SPACE] Pain-power_blood
  • [SPACE] Pain-power_falling_sword
  • [SPACE] Pain-power_falling_sword_idle
  • [SPACE] Pain-power_falling_sword_cast
@marcmotta marcmotta added the suggestion Art waiting for approval label Jun 16, 2020
@marcmotta
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marcmotta commented Jun 17, 2020

wip_01

hours worked: 14 hours and 11 minutes

resume:

  • Concept
  • Model
  • Idle
  • Walkcycle
  • Taunt (wip)
  • [Q] Fighting against my demons _walkcycle (wip)
  • [Q] Fighting against my demons _taunt (wip)
  • [Q] Fighting against my demons _idle (wip)

all the content has been updated at the main comment.

@marcmotta
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marcmotta commented Jun 18, 2020

wip_02

hours worked: 19 hours and 8 minutes

resume:

  • [Q] Fighting against my demons _walkcycle
  • [Q] Fighting against my demons _taunt
  • Taunt

all the content has been updated at the main comment.

@marcmotta
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wip_03

hours worked: 29 hours and 28 minutes

resume:

  • Idle (update)
  • Walkcycle (update)
  • [Q] Fighting against my demons _idle
  • [Q] Fighting against my demons _cast
  • [Q] Fighting against my demons _return
  • [SPACE] Pain-power_cast
  • [SPACE] Pain-power_falling_sword_cast

all the content has been updated at the main comment.

@marcmotta
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wip_04

hours worked: 37 hours and 30 minutes

resume:

  • [RIGHT] Hungry Orb_orb
  • [LEFT] Forked Spikes_cast
  • [LEFT] Forked Spikes_spikes

all the content has been updated at the main comment.

@marcmotta
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marcmotta commented Jun 25, 2020

wip_05

hours worked: 40 hours and 45 minutes

resume:

  • [SPACE] Pain-power_cast (update)
  • [SPACE] Pain-power_fire
  • [SPACE] Pain-power_blood
  • [SPACE] Pain-power_sword

all the content has been updated at the main comment.

@marcmotta
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wip_06

hours worked: 44 hours and 49 minutes

resume:

  • [RIGHT] Hungry Orb_orb (increment)
  • [RIGHT] Hungry Orb_collision
  • [SPACE] Pain-power_falling_sword
  • [SPACE] Pain-power_falling_sword_idle

all the content has been updated at the main comment.

@marcmotta
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wip_07

hours worked: 56 hours and 12 minutes

resume:

  • [MIDDLE] Drain all of them!_pool
  • [RIGHT] Hungry Orb_cast

all the content has been updated at the main comment.

@marcmotta
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marcmotta commented Jul 1, 2020

wip_08

hours worked: 60 hours and 27 minutes

resume:

  • [RIGHT] Hungry Orb_collision (increment)
  • [E] TAUNT (increment)
  • [Q] Fighting against my demons _taunt (increment)
  • [MIDDLE] Drain all of them!_cast

all the content has been updated at the main comment.

@MaisaMilena MaisaMilena removed the suggestion Art waiting for approval label Jul 2, 2020
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