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Pairing loop #843
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Had faced the issue with too. After a successful pairing -> trying connect to host for streaming and getting "paired=false;" Facing this issue on 2 PC (last drivers, GFE) and from compiled from sources moonlight and windows desktop version. BUT somehow 3rd PC (that was paired earlier, and used for streaming) working fine (I can re-pair it and it still works). |
solved installing older version of GFE (in my case v3.20.3.63) |
where to download older version of geforce experience,thanks |
http://us.download.nvidia.com/GFE/GFEClient/3.20.3.63/GeForce_Experience_v3.20.3.63.exe |
Thanks again,it works |
Please provide the following info.
NVidia Geforce Experience version: 3.24.0.126
Moonlight Embedded version: 2.5.2
Moonlight Embedded source: compiled from source
Moonlight Embedded running on: Raspberry Pi
Moonlight Embedded running on distribution: Raspbian buster
Verbose output
-verbose
of Moonlight Embedded: You must pair with pc firstWhat is the expected result? List available games. Pairing process was supposedly successful
What happens instead of that? Pairing loop
My android devices all pair and run moonlight OK.
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