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InputDlg.cpp
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InputDlg.cpp
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// InputDlg.cpp : implementation file
//
#include "StdAfx.h"
#include "XMLTools.h"
#include "InputDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CInputDlg dialog
CInputDlg::CInputDlg(CWnd* pParent /*=NULL*/)
: CDialog(CInputDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CInputDlg)
m_sInputCaption = _T("");
m_sInputBuffer = _T("");
//}}AFX_DATA_INIT
}
void CInputDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CInputDlg)
DDX_Text(pDX, IDC_STATIC_CAPTION, m_sInputCaption);
DDX_Text(pDX, IDC_EDIT_INPUT, m_sInputBuffer);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CInputDlg, CDialog)
//{{AFX_MSG_MAP(CInputDlg)
ON_EN_SETFOCUS(IDC_EDIT_INPUT, OnSetfocusEditInput)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CInputDlg message handlers
BOOL CInputDlg::OnInitDialog()
{
CDialog::OnInitDialog();
SetWindowText(m_sInputTitle);
((CEdit*)GetDlgItem(IDC_EDIT_INPUT))->SetFocus();
return FALSE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CInputDlg::OnSetfocusEditInput()
{
CEdit *edit = (CEdit*)GetDlgItem(IDC_EDIT_INPUT);
edit->SetSel(0, -1);
}