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Installing Mods
This article explains how to install a mod. Please check the Supported Games list to make sure the game you want to mod is supported.
This step needs to be done only once.
Download the latest version of the mod manager. Unpack the zip into your game's directory (most of the time it is C:\Program Files (x86)\Steam\steamapps\common\<GAME-NAME>
). The RyuModManagerCLI.exe file should be put in the same directory that contains the data
folder and the game's EXE file. For Yakuza 0 and Kiwami, the zip should be unpacked into the media
folder. For Yakuza 5, it should be unpacked into the main
folder.
Run RyuModManagerCLI.exe once, without any mods installed. This will generate all the files necessary for mod installation. After running it, you should have these files:
- ModLoadOrder.txt: Used for adding mods and managing load order.
- YakuzaParless.ini: Used for configuring the mod loader.
- "mods" folder: Downloaded mods will be unpacked in this folder, where each mod is inside its own folder.
Unpack the mod into your \mods\
folder in the game's directory. If done correctly, your mods folder should have something similar to the following example:
\mods\ExampleMod\<mod files>
where \mods\
is in the same directory as the game's executable file. The mod's files will be inside a single folder, in this case called ExampleMod
. If the archive you unpacked contained a lot of files/folders in its root, put them all inside a single folder in \mods\
and rename that folder to have the name of the mod.
Open the ModLoadOrder.txt
file which was generated by the mod manager. Add your mod's name to the file on a single line. Here, the "mod's name" is the name of the folder that you put inside \mods\
. The line should only contain the mod folder's name.
Example: ModLoadOrder.txt
with 3 mods inside. Each of these mods has a folder with its name inside the \mods\
directory.
ExampleMod
ExampleMod2
MyNewMod
The line where you add the mod's name inside ModLoadOrder.txt
determines the load order of its files. The LAST mod in the list has the HIGHEST priority. So in case of some file conflicts between mods, the mod with the highest priority will have its files guaranteed to be loaded.
In the above example, MyNewMod
has the highest priority, and ExampleMod
has the lowest priority.
This step is really simple. Just run RyuModManagerCLI.exe
by double-clicking on it, and wait for the mods to be processed by the mod manager.
If you have done all of the previous steps correctly, you will be able to see the new mod applied when the game is launched.
This step needs to be done again whenever a new mod is installed/uninstalled, or whenever the ModLoadOrder.txt
file is modified. Simply run RyuModManagerCLI.exe
once before launching the game after making one of these changes, and the mods will be applied.