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ChangeLog
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ChangeLog
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version 2.08:
* fixed compilation for recent libpng and recent GCC/G++ compiler
(Samuli Suominen, Jabari R. Roberts, Sebastian Pipping)
* fixed and improved build system (Sebastian Pipping)
* addressed compile warnings (Sebastian Pipping)
* re-made Debian packaging (Sebastian Pipping)
version 2.07:
* fix for dual-headed display bug. Thanks to an anonymous tip for finding
this.
* new FC4 spec courtesy of Simon Roberts.
version 2.06:
* fixed a bug with mode probalities where every part was off by 1.
* added a French resource.rc (resource.rc.french). Rename it if you're
French. Thanks to Stephane Sudre for this and the Mac OS X port.
version 2.05:
* put back autoconf GLX detection into configure.ac (don't know how that
disappeared).
* code cleanup: separated GLCanvas into CanvasGLX and CanvasSDL for the
different backends.
version 2.04:
* whoops: I broke it pretty good. This release fixes it
* small addition: fixed jaggy lines caused when fireflies runs on a slow
or busy machine.
version 2.03:
* added a default "do nothing" mode with hardcoded probability 10 (so you
can make modes less frequent)
* added small shell script to add a fireflies entry to your xscreensaver
config file.
* new package support: Redhat
* new package support: Debian (much thanks to Serge Koenigsmann
* MesaGL support
version 2.02:
* fixed xscreensaver support which 2.01 broke
version 2.01:
* changed how number of flies and baits work: you now specify a minimum
and maximum for each, so that things don't get out of control when
adding/killing baits and flies.
* -fast_forward option
* -fps (frames per second) option
* new Faded swarm mode: colors get lighter
* added short delays between frames so as not to waste ALL your CPU
* some cool new "features" in the SDL standalone program
* fixed mode probabilities: made fly birth/kill and swarm merge/split
equally likely, so you don't end up with a million flies in 1 swarm after
a few hours.
* uses autoconf to automatically determine what system you're compiling on,
and whether you have SDL, glX, etc
* option parsing: uses argp instead of getopt (not that you will notice,
it just makes me feel better about myself)
* put mode functions in their own file
version 2.0: Fri Feb 21, 2003
* new motion algorithm: the fireflies chase after baits that fly
around, and freely switch who they're chasing
* modes: swarms go through mode changes, such as speeding up, stopping
for a breather, and going psychadelic. The overall scene also undergoes
mode changes, such as the wind picking up, creation/deletion of new
flies/baits, and an... interesting.. matrix mode
* new diamond particle shape
* sporting a nifty (read: ugly) xscreensaver configuration interface
file (Linux only)
version 1.02: Thu Feb 13, 2003
* ported to windows (using MinGW)
* made it a windows screensaver! even made a config box!
* added a -fullscreen option
* fixed blending
version 1.01: Sun Feb 10, 2003
* added wind to blow the tails around
* made it compatible with xscreensaver!
* removed dependence on GLUT (incidentally, making it slightly faster)
version 1.0: Sun Feb 10, 2003
* First release
began: Sun Jan 26, 2003