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Interesting idea.
I'm not sure how exactly to implement it though, so I may need more details as to how it would work (like what the script you'd run should look like).
Unfortunately though working on this project is quite difficult for me since its my only experience with Python and Blender's api, and its lower priority for me than my other projects, so I'm not sure when I could get around to figuring out how to make this work.
Is it possible to include another button / setting in the panel to run a custom script on the exported objects?
E.G... "Run custom script" > [Set location of script] > script runs before exporting
This feature would be hugely beneficial for workflow and batch processing :)
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