diff --git a/buildscripts/packaging/macOS/Info.plist.in b/buildscripts/packaging/macOS/Info.plist.in index cacd44d27e1e4..21c120ce37ae2 100644 --- a/buildscripts/packaging/macOS/Info.plist.in +++ b/buildscripts/packaging/macOS/Info.plist.in @@ -494,36 +494,76 @@ fonts/ CFBundleLocalizations + af ar + ar_DZ + ar_EG + ar_SD + ast + be + bg + br + ca + ca@Valencia cs + cy da de el en - es - fi + en_GB + en_US + eo + es + et + eu + fa + fi + fil + fo fr fr_CA + ga + gd + gl + he + hi_IN + hr hu - is - it + hy + id + ig + it ja + ka + kab ko + lt + lv + ml + mn_MN + mt nb nl + nn pl pt pt_BR - pt_PT ro ru + scn sk sl + sr + sr_RS sv th tr uk + uz@Latn + vi zh_CN + zh_HK zh_TW diff --git a/share/locale/README.md b/share/locale/README.md new file mode 100644 index 0000000000000..5418d2bfd8fb8 --- /dev/null +++ b/share/locale/README.md @@ -0,0 +1,14 @@ +# Adding a new language + +Steps to follow after we receive a [request for a new language](https://github.com/musescore/MuseScore/wiki/Help-translate-MuseScore-Studio#adding-a-new-language): + +1. Add the new language [on Transifex](https://app.transifex.com/musescore/musescore/languages/). + +2. Run `tools/translations/tx_pull.sh` to fetch the `musescore_LANG.ts` and `instruments_LANG.ts` files. + +3. Add the language name and/or code to these files: + + - `share/locale/languages.json` + - `buildscripts/packaging/macOS/Info.plist.in` + +4. Commit the changes and submit a PR.