Considering current pop-up design... #20432
Replies: 5 comments 3 replies
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I don't really have an opinion about this, but the obvious argument in favour of popups is that you can stay more focussed: instead of constantly switching between the score and the properties panel, you can just keep your eyes focussed on the score. Also:
I don't think making these popups right-click only is a good idea, because then we're hiding the most crucial functionality (namely setting the "content" (e.g. which harp pedals, or which capo, etc.) to right-click only which is very undiscoverable. |
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No doubt there is room for refinement in exactly how popups work, but in general, I agree with @cbjeukendrup that hiding things in right-click menus is exactly the sort of non-discoverability that we've been trying to move away from. So to me that's a non-starter. I didn't answer the poll because none of the choices fits. The "correct" response would be, "Use them where it makes sense to aid both discoverability and usability". |
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(rewrite the poll as it was only my own complains but not gathering opinions)
Off topic but somewhat related: sometimes I move a note accidentally, later find the spacing become messed up but not sure which note is causing the problem. In this case the old "double click to edit" design works better, but it's too clumsy if I only need to move a hairpin. |
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Went with option 2, but it's still a pretty biased poll without a clear statement of what I believe. That is, it's not about whether "dragging / multi selection behavior needs a fix" but more generally, "there is room for further refinement". |
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I think the main point being raised in the discussion makes a few assumptions.
There's no basis for any of this. The general idea for popups is to use them in cases where a user doesn't need to interact with it all the time. It'd be a very bad idea if we used popups when you select an accidental for example. However, it's quite a good idea for capo settings, which you are not going to be interacting with hundreds of times in a session. As for the Harp diagram popup? I just completed a new piece where I used it constantly. It was a godsend. The only issue is that you sometimes can't move the item because the popup interferes with the movement. That's just a bug to be fixed. One point I should raise about the current approach that I think needs addressing: our intention when we introduced this concept was that we'd always also to have popup settings duplicated in the Properties panel. @bkunda. We've not really done this, which I think might store up a problem for us down the line. In some cases, like text styling, we want to have it available in both places: the properties panel and as a popup. I'd point out that MS3 had something kind of like this. It was the right idea but not the best realisation. We're just restoring the idea with an ideal realisation that matches how numerous other text editors have worked for around 15 years. The general rule is to only use a pattern where it is useful. We don't need to use the same pattern for everything. So chill out. |
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Pop-ups, uhmmmm...
Didn't notice this with the harp update, but now it comes to guitar capo and tuning, and later it will come to text. I assume in a future version, a single click on everything will just bring up a popup, and the property panel, once being regarded as a good design, will ultimately become useless and disappear. Wow...
Useless grumblings:
So, problems? Here they are:
a. If it is the first object of multi selection (ctrl+click), a popup will appear, blocking me from selecting anything under it until I select something else;
b. dragging...I have to warn myself constantly, that if an item has popup, then I can't drag it with my first click:
I've heard popups are introduced due to user not opening the property panel then can't find things in it. I'd like everything to be put into the property panel, but I guess we can't go back now. So, copying design from Office and we get this:
I assume everyone with any experience level of using Office will be able to find things like this, right?
7 votes ·
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