forked from Esri/geodev-hackerlabs
-
Notifications
You must be signed in to change notification settings - Fork 0
/
index.html
94 lines (82 loc) · 2.69 KB
/
index.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
<!DOCTYPE html>
<html>
<head>
<title>Buffer Stops with GeometryEngine</title>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no">
<link rel="stylesheet" href="https://js.arcgis.com/4.0/esri/css/main.css">
<style>
html, body, #viewDiv {
padding: 0;
margin: 0;
height: 100%;
width: 100%;
}
</style>
<!-- need to figure out why this sample doesn't work at 4.1 -->
<script src="https://js.arcgis.com/4.0/"></script>
<script>
require([
"esri/Map",
"esri/views/MapView",
"esri/layers/GraphicsLayer",
"esri/layers/FeatureLayer",
"esri/Graphic",
"esri/symbols/SimpleFillSymbol",
"esri/geometry/geometryEngineAsync",
"dojo/domReady!"
], function(Map, MapView,
GraphicsLayer, FeatureLayer, Graphic, SimpleFillSymbol, geometryEngineAsync) {
var map = new Map({
basemap: "dark-gray"
});
var view = new MapView({
container: "viewDiv",
map: map,
center: [-122.68, 45.52],
zoom: 12
});
// Add a layer to show the calculated buffer, and a layer for the buffer source data.
var bufferLayer = new GraphicsLayer();
var stopsLayer = new FeatureLayer({
url : "http://services.arcgis.com/uCXeTVveQzP4IIcx/arcgis/rest/services/PDX_Rail_Stops_Styled/FeatureServer/0"
});
map.addMany([bufferLayer, stopsLayer]);
// Configure the output buffer.
var bufferSymbol = new SimpleFillSymbol({
color: [0,100,255,0.4],
style: "solid",
outline: {
color: [110,110,110],
width: 1
}
});
// Buffer the view's contents
view.whenLayerView(stopsLayer).then(function(stopsLayerView) {
stopsLayerView.watch("updating", function(isUpdating) {
if (!isUpdating) {
stopsLayerView.queryFeatures().then(function(stopGraphics) {
// We need geometries, not graphics for the buffer operation.
var stops = stopGraphics.map(function(stopGraphic) {
return stopGraphic.geometry;
});
// Buffer and union all the points in the layer view.
geometryEngineAsync.geodesicBuffer(stops, 0.5, "miles", true).then(function(totalBuffer) {
// Display the unioned buffer on the map.
bufferLayer.removeAll();
bufferLayer.add(new Graphic({
geometry: totalBuffer[0],
symbol: bufferSymbol
}));
});
});
}
});
});
});
</script>
</head>
<body>
<div id="viewDiv"></div>
</body>
</html>