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action_types.xml
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action_types.xml
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<?xml version="1.0" encoding="utf-8"?>
<action_types>
<action name="act_equip_crossbow_light" type="actt_equip_unequip"/>
<action name="act_equip_crossbow_left_stance_light" type="actt_equip_unequip"/>
<action name="act_equip_crossbow_heavy" type="actt_equip_unequip"/>
<action name="act_equip_crossbow_left_stance_heavy" type="actt_equip_unequip"/>
<action name="act_ready_musket_cla" type="actt_ready_ranged" action_stage="as_attack_ready" />
<action name="act_release_musket_cla" type="actt_release_ranged" action_stage="as_attack_release" />
<action name="act_ready_continue_musket_cla" type="actt_ready_ranged" action_stage="as_attack_ready" />
<action name="act_reload_musket_cla" type="actt_reload" action_stage="as_reload_mid_phase" />
<action name="act_reload_musket_continue_cla" type="actt_reload" action_stage="as_reload_last_phase" />
<action name="act_reload_musket_continue_fast_cla" type="actt_reload" action_stage="as_reload_last_phase" />
<action name="act_reload_musket_horseback_cla" type="actt_reload" action_stage="as_reload_mid_phase" />
<action name="act_reload_musket_continue_horseback_cla" type="actt_reload" action_stage="as_reload_last_phase" />
<action name="act_reload_musket_fast_cla" type="actt_reload" action_stage="as_reload_mid_phase" />
<action name="act_reload_musket_continue_fast_cla" type="actt_reload" action_stage="as_reload_last_phase" />
<action name="act_ready_pistol_cla" type="actt_ready_ranged" action_stage="as_attack_ready" />
<action name="act_release_pistol_cla" type="actt_release_ranged" action_stage="as_attack_release" />
<action name="act_ready_continue_pistol_cla" type="actt_ready_ranged" action_stage="as_attack_ready" />
<action name="act_release_revolver_cla" type="actt_release_ranged" action_stage="as_attack_release" />
<action name="act_ready_cannon_cla" type="actt_ready_ranged" action_stage="as_attack_ready" />
<action name="act_release_cannon_cla" type="actt_release_ranged" action_stage="as_attack_release" />
<action name="act_ready_continue_cannon_cla" type="actt_ready_ranged" action_stage="as_attack_ready" />
<action name="act_reload_cannon_cla" type="actt_reload" action_stage="as_reload_mid_phase" />
<action name="act_reload_cannon_continue_cla" type="actt_reload" action_stage="as_reload_last_phase" />
<action name="act_reload_cannon_horseback_cla" type="actt_reload" action_stage="as_reload_mid_phase" />
<action name="act_reload_cannon_continue_horseback_cla" type="actt_reload" action_stage="as_reload_last_phase" />
<action name="act_ready_rifle_cla" type="actt_ready_ranged" action_stage="as_attack_ready" />
<action name="act_release_rifle_cla" type="actt_release_ranged" action_stage="as_attack_release" />
<action name="act_ready_continue_rifle_cla" type="actt_ready_ranged" action_stage="as_attack_ready" />
<action name="act_reload_rifle_cla" type="actt_reload" action_stage="as_reload_mid_phase" />
<action name="act_reload_rifle_continue_cla" type="actt_reload" action_stage="as_reload_last_phase" />
<action name="act_release_bolt_rifle_cla" type="actt_release_ranged" action_stage="as_attack_release" />
<action name="act_reload_bolt_rifle_continue_cla" type="actt_reload" action_stage="as_reload_last_phase" />
<action name="cla_reload_bomb" type="actt_reload" action_stage="as_reload_last_phase" />
</action_types>