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books.json
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{
"claims": {
"title": "Guide: Claiming your own land",
"author": "TheElm",
"description": "How to keep small children off of your lawn",
"lore_color": "gold",
"pages": [
[{"text": ""},
{"text": "Index\n", "bold": true},
{"text": " 1. Claiming Land\n",
"clickEvent": {
"action": "change_page",
"value": "2"
}
},
{"text": " 2. Claim Access\n",
"clickEvent": {
"action": "change_page",
"value": "4"
}
},
{"text": " 3. Permissions\n",
"clickEvent": {
"action": "change_page",
"value": "5"
}
},
{"text": " 4. Friends",
"clickEvent": {
"action": "change_page",
"value": "10"
}
}
],
[{"text": ""},
{
"text": "Claiming Land\n",
"bold": true,
"underlined": true
},
{"text": " Any player can claim chunks to protect their blocks from other players.\n"},
{"text": " Once a chunk is claimed, other players will have limited functionality within the claimed region.\n"},
{"text": " Claiming a chunk is as easy as typing the command "},
{"text": "/claim\n","color": "dark_aqua"}
],
[
{"text": " Only chunks that are not already claimed by another player can be claimed.\n"},
{"text": " Chunks can be displayed in the world by "},
{"text": "holding F3", "color": "dark_aqua"},
{"text": " and tapping "},
{"text": "G", "color": "dark_aqua"},
{"text": "."}
],
[{"text": ""},
{
"text": "Claim Access\n",
"bold": true,
"underlined": true
},
{"text": " You can give access to other players to interact with your chunks one of two ways; "},
{"text": "Changing permissions", "color": "red",
"hoverEvent": {
"action": "show_text",
"value": "Jump to page 5"
},
"clickEvent": {
"action": "change_page",
"value": "5"
}
},
{"text": " or "},
{"text": "adding friends", "color": "red",
"hoverEvent": {
"action": "show_text",
"value": "Jump to page 10"
},
"clickEvent": {
"action": "change_page",
"value": "10"
}
},
{"text": ".\n"},
{"text": " Be mindful of your permissions, as they may cancel out your protections."}
],
[{"text": ""},
{
"text": "Permissions\n",
"bold": true,
"underlined": true
},
{"text": " Permissions determine what level of \"friend\" a player must be to interact with your claims.\n"},
{"text": " There are four \"friend levels\": "},
{"text": "Owner", "color": "red"}, {"text": ", "},
{"text": "Ally", "color": "red"}, {"text": ", "},
{"text": "Passive", "color": "red"}, {"text": ", and "},
{"text": "Enemy", "color": "red"}, {"text": "."}
],
[
{"text": " There are various permissions you can change:\n\n"},
{"text": "- Blocks", "bold": true, "color": "dark_gray", "hoverEvent": {
"action": "show_text",
"value": "Default: Ally"
}},
{"text": ": Access to break or place blocks.\n"},
{"text": "- Creatures", "bold": true, "color": "dark_gray", "hoverEvent": {
"action": "show_text",
"value": "Default: Passive"
}},
{"text": ": Access to harming passive mobs; Cows, Sheep, Pigs, etc.\n"},
{"text": "Harming hostiles is always allowed.\n","italic": true,"color": "dark_gray"}
],
[{"text": ""},
{"text": "- Doors", "bold": true, "color": "dark_gray", "hoverEvent": {
"action": "show_text",
"value": "Default: Passive"
}},
{"text": ": Access to doors, trapdoors, gates, levers, and buttons.\n"},
{"text": "- Harvest", "bold": true, "color": "dark_gray", "hoverEvent": {
"action": "show_text",
"value": "Default: Ally"
}},
{"text": ": Access to breaking fully grown crops.\n"},
{"text": "- Pickup", "bold": true, "color": "dark_gray", "hoverEvent": {
"action": "show_text",
"value": "Default: Ally"
}},
{"text": ": Access to picking up dropped items.\n"},
{"text": "- Riding", "bold": true, "color": "dark_gray", "hoverEvent": {
"action": "show_text",
"value": "Default: Ally"
}},
{"text": ": Access to riding tamed horses, minecarts, or boats.\n"}
],
[{"text": ""},
{"text": "- Storage", "bold": true, "color": "dark_gray", "hoverEvent": {
"action": "show_text",
"value": "Default: Ally"
}},
{"text": ": Access to chests, furnaces, hoppers, barrels, crafting tables, enchantment tables, brewing stands, storage minecarts, armor stands, etc.\n"}
],
[
{"text": " To set a permissions required level, use the command\n"},
{"text": "/protection permissions <permission> <level>\n\n", "color": "dark_aqua"},
{"text": "For example;\n"},
{"text": "/protection permissions storage owner","color": "dark_gray"}
],
[{"text": ""},
{
"text": "Friends\n",
"bold": true,
"underlined": true
},
{"text": " Friends can be added to your permission settings to allow other players to interact with blocks in your claimed areas. This allows giving some players access to permissions others may not have."}
],
[
{"text": " To add a friend, they must be given a "},
{"text": "rank", "color": "red",
"clickEvent": {
"action": "change_page",
"value": "5"
},
"hoverEvent": {
"action": "show_text",
"value": "Jump to page 5"
}
},
{"text": ".\n To do so use the\n"},
{"text": "/protection friends set <rank> <player>", "color": "dark_aqua"},
{"text": "\ncommand.\n\n"},
{"text": "For example;\n"},
{"text": "/protection friends set ally TheElm", "color": "dark_gray"}
]
]
},
"towns": {
"title": "Guide: Towns and Kingdoms",
"author": "TheElm",
"description": "Adjusting to Democracy in Minecraft",
"lore_color": "gold",
"pages": [
[{"text": ""},
{"text": "Index\n", "bold": true},
{"text": " 1. Intro",
"clickEvent": {
"action": "change_page",
"value": "2"
}
}
],
[{"text": ""},
{
"text": "Towns\n",
"bold": true,
"underlined": true
},
{"text": " To Be Added"}
]
]
},
"shops": {
"title": "Guide: Buying & Selling",
"author": "TheElm",
"description": "An intro to insider trading",
"lore_color": "gold",
"pages": [
[{"text": ""},
{"text": "Index\n", "bold": true},
{"text": " 1. Shops\n",
"clickEvent": {
"action": "change_page",
"value": "2"
}
},
{"text": " 2. Money\n",
"clickEvent": {
"action": "change_page",
"value": "3"
}
},
{"text": " 3. Shop Signs\n",
"clickEvent": {
"action": "change_page",
"value": "5"
}
},
{"text": " - Buy\n",
"clickEvent": {
"action": "change_page",
"value": "7"
}
},
{"text": " - Sell\n",
"clickEvent": {
"action": "change_page",
"value": "9"
}
},
{"text": " - Free\n",
"clickEvent": {
"action": "change_page",
"value": "11"
}
},
{"text": " 4. Notes",
"clickEvent": {
"action": "change_page",
"value": "13"
}
}
],
[{"text": ""},
{
"text": "Shops\n",
"bold": true,
"underlined": true
},
{"text": " Shops make it easy for players to trade items. Rather than standing around operating a shop by hand, items can be bought and sold- even while the shop owner is offline."}
],
[{"text": ""},
{
"text": "Money\n",
"bold": true,
"underlined": true
},
{"text": " \"Money\", an entirely virtual currency, is the backbone of trading; Rather than depending on an item that can be farmed, such as Emeralds or Diamonds, and saving you inventory space."}
],
[
{"text": " To view your balance, use the "},
{"text": "/money", "color": "dark_aqua"},
{"text": " command.\n\n"},
{"text": " Money can be manually traded to others by using the "},
{"text": "/pay", "color": "dark_aqua"},
{"text": " command.\n\n"},
{"text": "For example;\n"},
{"text": "/pay 40 TheElm","color": "dark_gray"}
],
[{"text": ""},
{
"text": "Setting Up Shop\n",
"bold": true,
"underlined": true
},
{"text": " To set up your first shop you'll need two ingredients: "},
{"text": "A sign", "color": "gold"},
{"text": " and "},
{"text": "a container", "color": "gold"},
{"text": ".\n The sign can be made out of any material, and the container can be either a chest, double chest, or barrel."}
],
[
{"text": " Multiple signs can be placed on the same container, however each item will need it's own space inside the container.\n"},
{"text": " The sign must be placed directly adjacent to the chest, above or on the side of. It cannot be diagonal of the chest."}
],
[{"text": ""},
{
"text": "Buy Signs\n",
"bold": true,
"underlined": true
},
{"text": " The BUY sign allows players to purchase items from the merchants chest.\n"},
{"text": " Items to purchase must be present within the container, or trading will fail."}
],
[{"text": ""},
{
"text": "Buy Sign Format\n\n",
"bold": true,
"underlined": true
},
{"text": "1. "},
{"text": "[BUY]\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The sign type"
}},
{"text": "2. "},
{"text": "#", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "Number of items to sell"
}},
{"text": " "},
{"text": "item\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The item name"
}},
{"text": "3. "},
{"text": "price\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The sell price"
}},
{"text": "4.\n\n"},
{"text": "Example:\n", "color": "dark_gray"},
{"text": "1. "},
{"text": "[BUY]\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The sign type"
}},
{"text": "2. "},
{"text": "10", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "Number of items to sell"
}},
{"text": " "},
{"text": "iron_pickaxe\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The item name"
}},
{"text": "3. "},
{"text": "200\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The sell price"
}},
{"text": "4."}
],
[{"text": ""},
{
"text": "Sell Signs\n",
"bold": true,
"underlined": true
},
{"text": " The SELL sign allows players to sell items to the merchants chest.\n"},
{"text": " The vendor must have enough money to purchase the players items, or trading will fail."}
],
[{"text": ""},
{
"text": "Sell Sign Format\n\n",
"bold": true,
"underlined": true
},
{"text": "1. "},
{"text": "[SELL]\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The sign type"
}},
{"text": "2. "},
{"text": "#", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "Number of items to buy"
}},
{"text": " "},
{"text": "item\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The item name"
}},
{"text": "3. "},
{"text": "price\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The buy price"
}},
{"text": "4.\n\n"},
{"text": "Example:\n", "color": "dark_gray"},
{"text": "1. "},
{"text": "[SELL]\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The sign type"
}},
{"text": "2. "},
{"text": "10", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "Number of items to buy"
}},
{"text": " "},
{"text": "iron_pickaxe\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The item name"
}},
{"text": "3. "},
{"text": "200\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The buy price"
}},
{"text": "4."}
],
[{"text": ""},
{
"text": "Free Signs\n",
"bold": true,
"underlined": true
},
{"text": " The FREE sign allows players to freely take items from the merchants chest. This does not interfere with a chunks STORAGE permission, and allows giving away items from within a protected claimed chunk."}
],
[{"text": ""},
{
"text": "Free Sign Format\n\n",
"bold": true,
"underlined": true
},
{"text": "1. "},
{"text": "[FREE]\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The sign type"
}},
{"text": "2. "},
{"text": "#", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "Number of items to give away"
}},
{"text": " "},
{"text": "item\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The item name"
}},
{"text": "3.\n"},
{"text": "4.\n\n"},
{"text": "Example:\n", "color": "dark_gray"},
{"text": "1. "},
{"text": "[FREE]\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The sign type"
}},
{"text": "2. "},
{"text": "10", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "Number of items to give away"
}},
{"text": " "},
{"text": "iron_pickaxe\n", "color": "red", "hoverEvent": {
"action": "show_text",
"value": "The item name"
}},
{"text": "3.\n"},
{"text": "4."}
],
[{"text": ""},
{
"text": "Notes\n",
"bold": true,
"underlined": true
},
{"text": " The casing on signs is insensitive; whether upper or lower the spelling is what is important.\n"},
{"text": " Item names on the sign use Minecraft's naming scheme:\n \""},
{"text": "mod:item_name","color": "dark_gray"},
{"text": "\"\n \""},
{"text": "minecraft:dirt","color": "dark_gray"},
{"text": "\"\n \""},
{"text": "iron_block","color": "dark_gray"},
{"text": "\""}
]
]
},
"warps": {
"title": "Guides: Warping around",
"author": "TheElm",
"description": "Party tricks for beginner magicians",
"lore_color": "gold",
"pages": [
[{"text": ""},
{"text": "Index\n", "bold": true},
{"text": " 1. Warp Signs\n",
"clickEvent": {
"action": "change_page",
"value": "2"
}
},
{"text": " 2. Moving Warps\n",
"clickEvent": {
"action": "change_page",
"value": "4"
}
},
{"text": " 3. Inviting Friends\n",
"clickEvent": {
"action": "change_page",
"value": "8"
}
}
],
[{"text": ""},
{"text": "Warp Signs\n",
"bold": true,
"underlined": true
},
{"text": " If you come across a sign titled "},
{"text": "[WARP]", "color": "dark_aqua"},
{"text": ", right-clicking it will take each player to their own unique location.\n"},
{"text": " Upon warping for the first time, a \"Waystone\" is created that will allow you to return back to spawn."}
],
[
{"text": " When a player first interacts with the warp sign, the location that it takes you to is saved. When further interacting with the sign, it will return you to the same location.\n"},
{"text": " If you want to change your warp location, it is possible to move it manually."}
],
[{"text": ""},
{"text": "Moving your Warp\n",
"bold": true,
"underlined": true
},
{"text": " Each player is only given one warp, it may be set to a random location for free using a "},
{"text": "[WARP]", "color": "dark_aqua"},
{"text": " sign, or by placing down a "},
{"text": "[WAYSTONE]", "color": "dark_aqua"},
{"text": " sign.\n"},
{"text": " Moving the warp to a new waystone costs "},
{"text": "$2000", "color": "dark_gray"}
],
[
{"text": " Waystone signs cannot be placed on the edge of chunks. Waystones are flat 3x3 structures that will not overflow chunk boundaries.\n"},
{"text": " The waystone is created underneath where your sign is placed, with the sign becoming a pressure plate."}
],
[
{"text": " The location of your waystone sign must be in an unclaimed chunk, as the chunk will become claimed by "},
{"text": "Spawn", "color": "gold"},
{"text": " protection.\n"},
{"text": " This is done to protect the command block structure from griefing, as well as to give any players that are invited to the warp protection from PvP."}
],
[
{"text": " Once you've created your new waystone, interacting with a warp sign will return you to that location.\n"},
{"text": " Pre-existing waystones will become unable to be returned to, however the structures will remain intact and continue to return you to spawn."}
],
[{"text": ""},
{"text": "Inviting Friends\n",
"bold": true,
"underlined": true
},
{"text": " Due to the nature of warp signs being capable of taking you hundreds of thousands of blocks away, your friends need a way to reach you without having to travel that distance.\n"},
{"text": " Such a way exists, in the form of Friend teleports."}
],
[
{"text": " To begin, it is required that the player requesting to teleport be within a chunk protected by Spawn.\n"},
{"text": " They may then use\n"},
{"text": "/tpa <friend-name>", "color": "dark_aqua"},
{"text": "\n\nFor example;\n"},
{"text": "/tpa TheElm", "color": "dark_gray"}
],
[
{"text": " Once a player requests to teleport to your waystone, you must then accept it, deny it, or simply ignore it.\n\n"},
{"text": "/tpaccept <player>\n", "color": "dark_aqua"},
{"text": "/tpdeny <player>\n\n", "color": "dark_aqua"},
{"text": "For example;\n"},
{"text": "/tpaccept TheElm\n", "color": "dark_gray"},
{"text": "/tpdeny TheElm", "color": "dark_gray"}
],
[
{"text": " Teleporting will always take the requesting player to the Waystone structure, not the player.\n"},
{"text": " Waystones exist as a way for players to travel from Spawn and their Homes, not as a way out of caves, or if lost."}
]
]
}
}