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javaScriptCheatSheet.js
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javaScriptCheatSheet.js
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//
// === Basics ===
//
var name = 'bob'; // string
var age = 23; // number (note: there is no int, double, float, etc. Just "number")
var isImpressed = false; // bool
var nada = undefined; // undefined aka nothing at all
var alsoNada = null; // null is nothing, but also something (it's a value). Yeah, it's weird...
// Note regarding null and undefined: If you want to ensure a value is set,
// you need to check for both null AND undefined. If you just check for null,
// you'll still get an exception if the value is undefined.
//
// === Objects ===
//
// The full-length syntax for creating a new object with properties:
var person = new Object();
person.name = 'john';
person.height = 190;
// The short-hand syntax for creating the exact same object as above (use this syntax):
var person2 = {
name: 'john',
height: 190
};
// Object with nested object
var janeDoe = {
name: 'jane',
contactInfo: {
email: '[email protected]'
phone: '11223344'
}
};
//
// === Arrays ===
//
// The full-length syntax for creating a new array of strings:
var fruits = new Array('apple', 'orange', 'banana'); // Note the single ' vs "
//The short-hand syntax for creating the exact same array as above (use this syntax):
var fruits2 = ['apple', 'orange', 'banana'];
// An array of car objects
var cars = [
{ make: 'ford', model: 'focus', colour: 'red' },
{ make: 'toyota', model: 'corolla', colour: 'black' },
{ make: 'mercedes', model: 'glc', colour: 'white' }
];
// Complex object with arrays and objects
var norway = {
regions: [
{
name: 'Vestland',
population: 651299,
counties: [
{ name: 'Bergen' },
{ name: 'Voss' },
{ name: 'Årdal' }
]
},
{
name: 'Rogaland',
population: 499417,
counties: [
{ name: 'Stavanger' },
{ name: 'Haugesund' },
{ name: 'Sandnes' }
]
}
]
};
var bergen = norway.regions[0].counties[0].name;
var sandnes = norway.regions[1].counties[2].name;
//
// === Functions ===
// Functions are first-class citizens in JavaScript and is the encapsulation/scoping
// boundary equal to a class in Java/C#
//
// There are two ways of defining a function:
// Assign an anonymous function (it has no name) to the variable sayHello:
var sayHello = function(){
alert('Hello!');
}
// Or:
// The named function sayHelloWorld:
function sayHelloWorld(){
alert('Hello World!');
}
// There are differences in how these two forms are treated behind the scenes,
// but for now just use the second version to avoid some quirks.
// Function with two parameters (note: no type constraint):
function greeter(name, sender) {
return 'Greetings from ' + sender + ', ' + name;
}
// Even though there are two parameters to a function, you can pass as few or
// as many as you want...
greeter('bob'); // <- only one param = still valid
// This will leave the second parameter as undefined, aka nothing at all.
// JavaScript thinks is ok until you do something with the second parameter inside the function
// Immediately Invoked Function Expression (IIFE):
// We often use this to prevent global scope sharing (having variables globally accessible)
// and to start initialization logic that runs without having to do a action
(function(){
}()); // <- Invokes itself
// Functions can nest functions...
(function(){
function hello(){
function world(){
return 'world';
}
return 'hello' + world();
}
}());
// Functions can be passed as arguments to functions...
(function(){
function world(){
return 'world';
}
function hello(worldFunction){
return 'hello' + worldFunction();
}
var helloWorld = hello(world);
}());
// Encapsulation/closure and "this"
(function(){
function Person(firstName, lastName, age){
this.fullName = firstName + ' ' + lastName;
this.age = age;
this.greet = function(){
alert('Greetings, ' + fullName); // TODO: <- name is not available
}
}
var bob = new Person('bob', 'bobson', 30); // When a function is supposed to be newed/instantiated, the common convention is to use uppercase first letter.
bob.greet();
}());
//
// === Loops ===
//
// While:
while (learningIsFun){
learnMore++;
};
// Do/While:
do {
learnMore++;
} while(learningIsFun)
// For-loop:
for (var i = 0; i < items.length; i++){
alert(items[i]);
}
//
// === Conditionals ===
//
// Switch:
switch (name){
case 'bob':
greetBob();
break;
case 'sarah':
greetSarah();
break;
default:
greetAnon();
};
// If:
if (name === 'bob'){
greetBob();
} else if (name === 'sarah'){
greetSarah();
} else {
greetAnon();
}
//
// === Equality check quirks ===
//
// TL;DR: Always use === and !== instead of == and !=
// http://stackoverflow.com/questions/359494/does-it-matter-which-equals-operator-vs-i-use-in-javascript-comparisons