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Should Build plugins be required to be cross-platform? #77

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ehmicky opened this issue Jun 1, 2020 · 0 comments
Open

Should Build plugins be required to be cross-platform? #77

ehmicky opened this issue Jun 1, 2020 · 0 comments
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feat/build-plugins theme/plugins-author-experience theme/plugins-user-experience type: feature code contributing to the implementation of a feature and/or user facing functionality

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@ehmicky
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ehmicky commented Jun 1, 2020

Node.js is pretty good at abstracting platform-specific differences, but there are many ways to still write Build plugins that do not work (usually) on Windows.

Our production machines run on Ubuntu, but builds triggered through the Netlify CLI can be run on any machine. As many surveys show, a big proportion of developers are actually using Windows locally.

Should Build plugins be required to be cross-platform as part of our guidelines and enforced through code review?

@ehmicky ehmicky added the type: feature code contributing to the implementation of a feature and/or user facing functionality label Jun 1, 2020
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feat/build-plugins theme/plugins-author-experience theme/plugins-user-experience type: feature code contributing to the implementation of a feature and/or user facing functionality
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