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astar.h
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astar.h
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/*
* Copyright 2011 Nicolai Hähnle
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ASTAR_H
#define ASTAR_H
#include <cassert>
#include "State.h"
#include "map.h"
struct BaseAStar {
BaseAStar(State & state) :
m_state(state),
m_map(state.rows, state.cols),
m_queue(MyCompare(*this))
{
}
void clear() {
while (!m_queue.empty())
m_queue.pop();
m_map.fill(Field());
}
Location getsource(const Location & to) const {
//assert(m_map[to].state == Field::WHITE);
Location cur = to;
int backlink;
while ((backlink = m_map[cur].backlink) >= 0)
cur = m_state.getLocation(cur, reversedir(backlink));
return cur;
}
int getlaststep(const Location & to) const {
//assert(m_map[to].state == Field::WHITE);
return m_map[to].backlink;
}
protected:
struct Field {
enum State {
BLACK = 0,
GREY,
WHITE
};
State state;
int32_t cost;
int32_t estimate;
int32_t backlink;
Field() : state(BLACK), backlink(-1) {}
};
typedef std::pair<Location, int32_t> QueuePair;
struct MyCompare {
MyCompare(const BaseAStar & astar) : m_astar(astar) {}
bool operator()(const QueuePair & a, const QueuePair & b) const {
return a.second > b.second;
}
const BaseAStar & m_astar;
};
State & m_state;
Map<Field> m_map;
std::priority_queue<Location, std::vector<QueuePair>, MyCompare> m_queue;
};
struct LocationEvalZero {
int32_t operator()(const Location & pos) const {return 0;}
};
struct LocationEvalSeek {
LocationEvalSeek(State & s,const Location & t) : state(s), target(t) {}
int32_t operator()(const Location & pos) const {
return state.manhattanDistance(pos, target);
}
State & state;
Location target;
};
struct StepEvalDefault {
StepEvalDefault(const State & state) : m_state(state) {}
bool operator()(const Location & from, const Location & to, int direction, int32_t * pstepcost) const {
if (m_state.grid[to.row][to.col].isWater)
return false;
*pstepcost = 1;
return true;
}
const State & m_state;
};
template<typename LocationEval, typename StepEval>
struct AStar : BaseAStar {
AStar(State & state, const LocationEval & loceval, const StepEval & stepeval) :
BaseAStar(state),
m_loceval(loceval),
m_stepeval(stepeval)
{
}
void push(const Location & pos, int32_t cost = 0, int32_t backlink = -1)
{
Field & f = m_map[pos];
if (f.state == Field::BLACK) {
f.state = Field::GREY;
f.cost = cost;
f.estimate = m_loceval(pos);
f.backlink = backlink;
m_queue.push(std::make_pair(pos, f.cost + f.estimate));
} else if (f.state == Field::GREY && cost < f.cost) {
f.cost = cost;
f.backlink = backlink;
m_queue.push(std::make_pair(pos, f.cost + f.estimate));
}
}
bool step(Location & pos, int32_t & cost)
{
do {
if (m_queue.empty())
return false;
pos = m_queue.top().first;
m_queue.pop();
} while (m_map[pos].state != Field::GREY);
Field & f = m_map[pos];
cost = f.cost;
f.state = Field::WHITE;
const int * dirperm = getdirperm();
for (int predir = 0; predir < TDIRECTIONS; ++predir) {
int dir = dirperm[predir];
Location neighbour = m_state.getLocation(pos, dir);
int32_t stepcost;
Field & fn = m_map[neighbour];
if (fn.state == Field::BLACK || fn.state == Field::GREY) {
if (m_stepeval(pos, neighbour, dir, &stepcost))
push(neighbour, cost + stepcost, dir);
}
}
return true;
}
private:
LocationEval m_loceval;
StepEval m_stepeval;
};
#endif // ASTAR_H