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If a camera-path using node exists in the graph, and the global frame is a value not in the graph (i.e. the node is only played for frames 1000 to 2000), nin will crash.
This branch reproduces the issue: https://github.com/aleksanb/disco/tree/breakit
The text was updated successfully, but these errors were encountered:
If a camera-path using node exists in the graph, and the global frame is a value not in the graph (i.e. the node is only played for frames 1000 to 2000), nin will crash.
This branch reproduces the issue: https://github.com/aleksanb/disco/tree/breakit
The text was updated successfully, but these errors were encountered: