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queue.h
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queue.h
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/***
* _ __ ___ _
* | |/ /___ ___ _ __ / __|__ _| |_ __
* | ' </ -_) -_) '_ \ | (__/ _` | | ' \
* |_|\_\___\___| .__/ \___\__,_|_|_|_|_|
* |_|
* _
* __ _ _ _ __| |
* / _` | ' \/ _` |
* \__,_|_||_\__,_|
*
* _ _ _ _ _ _
* | | ___ __ _ _ _ _ _ /_\ | |__ _ ___ _ _(_) |_| |_ _ __ ___
* | |__/ -_) _` | '_| ' \ / _ \| / _` / _ \ '_| | _| ' \| ' \(_-<
* |____\___\__,_|_| |_||_| /_/ \_\_\__, \___/_| |_|\__|_||_|_|_|_/__/
* |___/
* Yeah! Ravi let's do it!
*/
#ifndef QUEUE_H
#define QUEUE_H
#include <exception>
namespace algo {
const int defaultQueueCapacity = 500;
template <typename T>
class Queue {
public:
Queue( int capacity = defaultQueueCapacity )
: _capacity { capacity }, _count { 0 },
_head { 0 }, _tail { -1 }, _elements { new T[_capacity] }
{
}
bool empty() const
{
return ( _count == 0 );
}
int count() const
{
return _count;
}
int capacity() const
{
return _capacity;
}
void pop()
{
if (empty())
{
return;
}
else {
--_count;
++_head;
if ( _head == _capacity ) {
_head = 0;
}
}
}
bool push( const T & obj )
{
if ( _count == _capacity )
{
return false;
}
else {
++_count;
++_tail;
if ( _tail == _capacity )
{
_tail = 0;
}
_elements[_tail] = obj;
return true;
}
}
const T & front() const
{
if ( empty() ) throw empty_queue_exception;
return _elements[_head];
}
private:
class EmptyQueueException : public std::exception {
virtual const char * what() const throw()
{
return "Queue is empty";
}
} empty_queue_exception;
int _capacity;
int _count;
int _head;
int _tail;
T * _elements;
Queue( const Queue & );
Queue & operator= ( const Queue & );
}; //end of class queue
} //end of namespace algo
#endif //end of QUEUE_H