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skip MVE #219

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blacksino opened this issue Sep 13, 2024 · 2 comments
Open

skip MVE #219

blacksino opened this issue Sep 13, 2024 · 2 comments

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@blacksino
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Hello, if I have a well-defined geometry, multiple images, and the corresponding camera poses for the images, how can I skip the MVE part and directly use MVS Texturing?

@omah03
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omah03 commented Sep 13, 2024

Texturing (3D model + images + camera parameters --> textured 3D model)

$codedir/texrecon/build/apps/texrecon/texrecon scene::undistorted surface-clean.ply textured

@blacksino
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thanks,just make it work by customizing my own .cam file and images,however,it is a bit of comfuse how to convert my opengl extrinsics to mvs'one,do you have any idea?

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