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update.json
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{
"homepage": "https://github.com/northwesttrees-gaming/Real-Time-Mod",
"1.20.1": {
"1.8.0": "Ported from 1.7.0 to Forge 1.20.1"
},
"1.19.4": {
"1.7.0": "Ported from 1.6.0 to Minecraft 1.19.4"
},
"1.19.2": {
"1.6.0": "Updated the seasonType command, it now uses numbers to specify what method.\nThis will allow for cross-mod support for getting the value changed.\n0: Will set the Astronomical Season method.\n1: Will set the Meteorological Season method.\n2: Will set the Solar Season method.\nEach world has its own weather configuration file.\nWorked on the season start and end dates for Astronomical, dates should be balanced and accurate now.\nAdded support for custom weather overriding, though it disables many functions on our end. An example workspace will be made.\nCustom dimension support, by default, will use overworld weather, but can bed changed using an overriding system.\nWeather is unique for each world.\nWeather is based on seasons.\nWeather now has groups for types of weather (Overworld, Nether and End) with custom group name support.\nWeather events now display weather names, this can be changed by other mods as well.\nWeather seasons work with Serene Seasons if installed.\nExpanded the realtimemod command to support /realtimemod info|admin paths.\nThe admin command path requires a permission level of 2, the info path anyone can use to get information about the mod.\nWeather is run on the server side.\nWeather has a strength value between 0.0 and 1.0 which can be tapped into for weather intercity.\nWeather strength has a delay timer which is randomized between 10 and 20 minutes of gameplay.\nWeather has a duration of days.\nThere is support for setting the minimum and maximum duration values.\nBy default, the range for weather duration is between 1 and 3 days but can be changed when overwritten.\nSupport for custom weather seasons for cross-mod support.\nThere will also be support for weather temperature bonus and wind bonus values which will be weather specific.\nWeather will also have support for player thirst and temperature multipliers which will be used in a future update.\nWorlds can enable/disable weather effects, built-in weather effects will be through status effects and will apply script, overlays, and particles to entities in the desired world.\nWorlds can enable/disable weather being everywhere, handy for worlds like the nether which are underground and would otherwise count as save areas.\nIt's now possible to disable the real-time system using commands.\n",
"1.5.0": "Port the modification back to 1.19.2 to apply changes in release 1.4.0",
"1.3.0": "Added offset support using new Game Rules.\n\nFull support for minute, hour, day, month and year offsets.\n\nReplaced 12h clock with 24h clock.\n\nPrepared workspace for Fabric migration.\n\nReworked entire time and date procedures.\n\nRemoved support for overlays due to it being dependent on player-side variables.\n\nRemoved support for per entity temperature conversion due to dependent on player-side variables.",
"1.2.1": "Fixed time being shifted 12 hours ahead.",
"1.2.0": "Ported 1.18.2 to 1.19.2"
},
"1.18.2": {
"1.4.0": "Backport to Forge 1.18.2 to apply fixes to this game version.\nAdded a new command for changing season preference.\nAdded support for Serene Seasons (For Forge)\nThis is optional and will automatically run when the mod ID is detected.\nSeason cycles are disabled on the first load.\nSeasons have support for both the north and south hemispheres on Earth.\nThis can be changed using the game rule /gamerule isHemissphere [true/false]\nIf the mod is removed the script will no longer run.\nThere will be support for Astronomical, Meteorological, and Solar season systems.\nAdded new calendar day event for April Fools (April 1st). Never be fooled again XD\nUpdated texture for the calendar to add more detail.\nRemoved temperature and weather components.\nRemove player settings.\nFixed calendar events not showing when the current day is not the event day.\nPorted changes from 1.3.0 to 1.18.2 in this update.",
"1.1.2": "Ported to Minecraft Forge 1.18.2.",
"1.1.4": "Added Temperature mechanics for Nether, End, and Surface.\nAdded support for both Celsius and Fahrenheit.\n\nAdded a new overlay for viewing information about the weather, temperature, time and date.\nAdded new key bind (X) to toggle the information overlay.\nAdded new key bind (V) to change personal preference for temperature type.\nAdded new calendar icon (Gold Star) to indicate when the world creation anniversary",
"1.1.6": "Fixed issue with time being off between 12 am and 6 am"
},
"1.17.1": {
"1.0.0": "Added support for time to be the same as the host of the world.\nAdded support for a calendar for viewing some other date and time-related things.\nAdded time and date overlay.",
"1.1.0": "Added Moon phase support.\nA full moon will happen once a month mid-way through.",
"1.1.1": "Optimized world tick procedures so performs better."
},
"1.16.5": {
"1.1.3": "Ported to Minecraft Forge 1.16.5. due to popular request.",
"1.1.5": "Added Temperature mechanics for Nether, End, and Surface.\nAdded support for both Celsius and Fahrenheit.\n\nAdded a new overlay for viewing information about the weather, temperature, time and date.\nAdded new key bind (X) to toggle the information overlay.\nAdded new key bind (V) to change personal preference for temperature type.\nAdded new calendar icon (Gold Star) to indicate when the world creation anniversary"
},
"promos": {
"1.20.1-latest": "1.8.0",
"1.20.1-recommended": "1.8.0",
"1.19.4-latest": "1.7.0",
"1.19.4-recommended": "1.7.0",
"1.19.2-latest": "1.6.0",
"1.19.2-recommended": "1.6.0",
"1.18.2-latest": "1.4.0",
"1.18.2-recommended": "1.4.0",
"1.17.1-latest": "1.1.1",
"1.17.1-recommended": "1.1.1",
"1.16.5-latest": "1.1.5",
"1.16.5-recommended": "1.1.5"
}
}