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How to Train Your User #59

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ChesterSng opened this issue Feb 22, 2019 · 1 comment
Open

How to Train Your User #59

ChesterSng opened this issue Feb 22, 2019 · 1 comment
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@ChesterSng
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ChesterSng commented Feb 22, 2019

Punch:
You have just created your newest application or pushing out an all-new exciting feature, how will you train your user to use it?

WIIFY:
See how interactive product tours help eliminate the problems of more "traditional" methods and get started on your own as well!

Key Points:

  1. User Guides and Video Tutorials does not train your users well
  2. What we can learn from tutorials
  3. How to make your own interactive product tour
  4. Reasons why it will benefit your application
  5. How to get started on your application

Impact:
Know: What interactive product tours are
Believe: That Interactive product tours can train your users effectively
Do: Create an interactive product tour to go along with your new application / feature

https://drive.google.com/file/d/1m8zPmD9FuNRe7r2PcDc82502Dx2gH9s7/view?usp=sharing

@Xenonym Xenonym added the week 9 label Mar 4, 2019
@ChesterSng ChesterSng changed the title Advanced Git Features Application Tutorials Mar 11, 2019
@ChesterSng ChesterSng changed the title Application Tutorials How to Train Your User Mar 18, 2019
@ChesterSng
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New Slides here

Punch:
With so many different teams with so many different applications, how can you make your project stand out?

WIIFY:
Learn about a technique that can take your application to the next level and at the same time, does not require too much effort.

Key Points:

  1. Basic/Common Techniques do not train users well, they are either too boring or easily outdated
  2. Tutorials can make your application come as a complete package and easy to learn
  3. Interactive Product Tours are generalised versions of tutorials that can be applied to your applications with a few components
  4. It is easy to get started with Interactive Product Tours.

Links to libraries:
Shepherd
IntroJS

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