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Supported o3de versions : 23.10

O3DCon 2022 Workshops

gameplay

This repository contains a series of procedural world examples, used in the O3Dcon 2022 workshop "World Building with O3DE". The video conference to follow along is available here and the slides are available here.

A similar workshop for multiplayer games is available here

Prerequisites

You need to build or install O3DE engine.

You need to install git with lfs support, and setup a token on your github account. Needed as the repository uses Git LFS, the "Download ZIP" button will not download assets.

How to run

  1. Clone the github repository (git clone https://github.com/o3de/o3de-workshops-2022.git). When prompted to authenticate, use your github username and the token as password.
  2. Launch O3DE. It will open the Project manager. Click on the New Project button then Open Existing Project option.
  3. Navigate to the cloned repository. Open the Projects/Procedural-Worlds folder. The project should now be registered.

project

  1. Click on the Build Project button, located on the Procedural Worlds image.
  2. Once the project has been built successfully, use the Open Editor button.
  3. The asset pre-processor will run for a bit. Once it is over you will be welcomed with the Open a Level window. Pick one as you like.

Project Highlights

  • Terrain gem showcase various terrain setups with high quality assets,
  • Procedural terrain generation uses procedural generation to create terrain from a small set of data at runtime
  • PostFX rendering pass use custom post process pass to improve the visuals

Screenshots

screenshot

screenshot

screenshot

License

For terms please see the LICENSE*.TXT file at the root of this distribution.