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script.js
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script.js
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class Particle {
constructor(x, y, vx, vy) {
this.x = x;
this.y = y;
this.vx = vx;
this.vy = vy;
}
static random() {
function rnd(min, max) {
return Math.floor(min + Math.random() * (max - min));
}
const x = rnd(0.0, window.innerWidth);
const y = rnd(0.0, window.innerHeight);
const vx = rnd(-5.0, 5.0);
const vy = rnd(-5.0, 5.0);
return new Particle(x, y, vx, vy);
}
update() {
this.x += this.vx;
this.y += this.vy;
if (this.x < 0) {
this.vx *= -1;
}
if (this.y < 0) {
this.vy *= -1;
}
if (this.x > window.innerWidth) {
this.vx *= -1;
}
if (this.y > window.innerHeight) {
this.vy *= -1;
}
}
}
function getFactor(ctx) {
const isRetina = (window.devicePixelRatio > 1);
const isIOS = ((ctx.webkitBackingStorePixelRatio < 2)
|| (ctx.webkitBackingStorePixelRatio === undefined));
if (isRetina && isIOS) {
return 2;
}
return 1;
}
function createRandomLines(numberOfLines) {
const lines = [];
for (let i = 0; i < numberOfLines; i += 1) {
const a = Particle.random();
const b = Particle.random();
lines.push([a, b]);
}
return lines;
}
const canvas = document.querySelector('canvas');
const ctx = canvas.getContext('2d');
const factor = getFactor(ctx);
const lines = createRandomLines(10);
const frameWidth = 500.0;
const frameHeight = 500.0;
function loop() {
clear();
draw();
update();
queue();
}
function clear() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
}
function draw() {
canvas.width = window.innerWidth * factor;
canvas.height = window.innerHeight * factor;
canvas.style.width = `${window.innerWidth}px`;
canvas.style.height = `${window.innerHeight}px`;
ctx.scale(factor, factor);
const frameLeft = (window.innerWidth - frameWidth) * 0.5;
const frameRight = (window.innerWidth + frameWidth) * 0.5;
const frameTop = (window.innerHeight - frameHeight) * 0.5;
const frameBottom = (window.innerHeight + frameHeight) * 0.5;
ctx.save();
ctx.shadowBlur = 30;
ctx.shadowColor = 'rgb(210,210,210)';
ctx.fillStyle = 'white';
ctx.beginPath();
ctx.rect(frameLeft, frameTop, frameWidth, frameHeight);
ctx.fill();
ctx.restore();
const clipper = new Clipper(new Point(frameLeft, frameTop),
new Point(frameRight, frameBottom));
for (let i = 0; i < lines.length; i += 1) {
let [a, b] = lines[i];
ctx.save();
ctx.strokeStyle = 'rgb(210,210,210)';
ctx.beginPath();
ctx.moveTo(a.x, a.y);
ctx.lineTo(b.x, b.y);
ctx.stroke();
ctx.restore();
let result = 0;
[result, a, b] = clipper.clipLine(a, b);
if (result > -1) {
ctx.save();
ctx.beginPath();
ctx.moveTo(a.x, a.y);
ctx.lineTo(b.x, b.y);
ctx.stroke();
ctx.restore();
}
}
}
function update() {
for (let i = 0; i < lines.length; i += 1) {
const [a, b] = lines[i];
a.update();
b.update();
}
}
function queue() {
window.requestAnimationFrame(loop);
}
loop();