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Consumes lot of JS: fps #239

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siddharth-kt opened this issue Nov 18, 2021 · 1 comment
Open

Consumes lot of JS: fps #239

siddharth-kt opened this issue Nov 18, 2021 · 1 comment

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@siddharth-kt
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siddharth-kt commented Nov 18, 2021

When running CircleSnail it consumes almost 30 fps(out of 60.4 fps) in processing.
Kindly do something about it, make it run completely on Native UI.
And kindly use react-native-reanimated instead of Animated component from react-native.

ActivityIndicator from 'react-native' works excellent. so for now no other choice than that. 😥

@luisfuertes
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Why component is animated with a setInterval and a setState (like example) instead of Animated.value?

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