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OctopOS Prime Team Designs-6 #128

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aleyna0f opened this issue Jun 2, 2024 · 1 comment
Closed

OctopOS Prime Team Designs-6 #128

aleyna0f opened this issue Jun 2, 2024 · 1 comment
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3D modeling Designing objects composed of polygons, vertices, and edges color and texture Specifying color samples, gradients, patterns, and textures for coloring and texture design. composition Techniques such as scene setup, camera work, depth of field, color correction, and effects. Design effects Visual effects such as shading, contours, inner glow, textures, and transformations. enhancement New feature or request render Techniques such as lighting, shading, materials, textures, and post-proc

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@aleyna0f
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aleyna0f commented Jun 2, 2024

For our OctopOS Prime project, you are expected to create a design to represent the Design Team and Ceramic Team.

Let's do our research before starting the design and don't hesitate to consult Design and Ceramic team leaders where we get stuck.

@aleyna0f aleyna0f added enhancement New feature or request Design 3D modeling Designing objects composed of polygons, vertices, and edges render Techniques such as lighting, shading, materials, textures, and post-proc composition Techniques such as scene setup, camera work, depth of field, color correction, and effects. color and texture Specifying color samples, gradients, patterns, and textures for coloring and texture design. effects Visual effects such as shading, contours, inner glow, textures, and transformations. labels Jun 2, 2024
@Aysesdka3450
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Desig-team-design
Design-team-design
ceramic-design

@aleyna0f aleyna0f closed this as completed Jun 9, 2024
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3D modeling Designing objects composed of polygons, vertices, and edges color and texture Specifying color samples, gradients, patterns, and textures for coloring and texture design. composition Techniques such as scene setup, camera work, depth of field, color correction, and effects. Design effects Visual effects such as shading, contours, inner glow, textures, and transformations. enhancement New feature or request render Techniques such as lighting, shading, materials, textures, and post-proc
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