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OctopOS Prime Mascot Design-47 #290

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aleyna0f opened this issue Sep 9, 2024 · 1 comment
Closed

OctopOS Prime Mascot Design-47 #290

aleyna0f opened this issue Sep 9, 2024 · 1 comment
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3D modeling Designing objects composed of polygons, vertices, and edges color and texture Specifying color samples, gradients, patterns, and textures for coloring and texture design. composition Techniques such as scene setup, camera work, depth of field, color correction, and effects. Design enhancement New feature or request medium priority render Techniques such as lighting, shading, materials, textures, and post-proc waiting topic

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@aleyna0f
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aleyna0f commented Sep 9, 2024

For the OctopOS Prime mascot, design a sword worthy of his glory.

@aleyna0f aleyna0f added enhancement New feature or request Design 3D modeling Designing objects composed of polygons, vertices, and edges render Techniques such as lighting, shading, materials, textures, and post-proc composition Techniques such as scene setup, camera work, depth of field, color correction, and effects. color and texture Specifying color samples, gradients, patterns, and textures for coloring and texture design. labels Sep 9, 2024
@Weal1041
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Berserk Octopos

based on Guts from Berserk

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3D modeling Designing objects composed of polygons, vertices, and edges color and texture Specifying color samples, gradients, patterns, and textures for coloring and texture design. composition Techniques such as scene setup, camera work, depth of field, color correction, and effects. Design enhancement New feature or request medium priority render Techniques such as lighting, shading, materials, textures, and post-proc waiting topic
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