Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

OctopOs Prime Animation Design-2 #39

Closed
aleyna0f opened this issue Apr 22, 2024 · 0 comments · Fixed by #207
Closed

OctopOs Prime Animation Design-2 #39

aleyna0f opened this issue Apr 22, 2024 · 0 comments · Fixed by #207
Assignees
Labels
3D modeling Designing objects composed of polygons, vertices, and edges animation Techniques such as motion, rotation, rigging, physics, and particles composition Techniques such as scene setup, camera work, depth of field, color correction, and effects. Design enhancement New feature or request render Techniques such as lighting, shading, materials, textures, and post-proc

Comments

@aleyna0f
Copy link
Member

OctopOs Prime design with door animation;

Animation Story:
OctopOs Prime comes to the door and opens it, pulls the camera towards him with his tentacles and suddenly the OctopOs Prime logo appears.

@aleyna0f aleyna0f added enhancement New feature or request Design 3D modeling Designing objects composed of polygons, vertices, and edges animation Techniques such as motion, rotation, rigging, physics, and particles render Techniques such as lighting, shading, materials, textures, and post-proc effects Visual effects such as shading, contours, inner glow, textures, and transformations. labels Apr 22, 2024
@aleyna0f aleyna0f added composition Techniques such as scene setup, camera work, depth of field, color correction, and effects. and removed effects Visual effects such as shading, contours, inner glow, textures, and transformations. labels Apr 22, 2024
@aleyna0f aleyna0f closed this as completed May 4, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
3D modeling Designing objects composed of polygons, vertices, and edges animation Techniques such as motion, rotation, rigging, physics, and particles composition Techniques such as scene setup, camera work, depth of field, color correction, and effects. Design enhancement New feature or request render Techniques such as lighting, shading, materials, textures, and post-proc
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants