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Is there a tentative date for the Sparse Accessor packing support for GLTF/GLB shape keys animation?
Right now this line in GLTFLoader.js gives an error that bufferViews[i] is undefined: desc.accessors.forEach(({ bufferView: i, componentType }) => { bufferViews[i].componentType = componentType; });
The text was updated successfully, but these errors were encountered:
monolithMktg
changed the title
Vertex animation textures (VAT) and OGL
Shape keys animation support
Aug 4, 2024
monolithMktg
changed the title
Shape keys animation support
Add support for shape keys animation
Aug 12, 2024
Thanks for the reply. Yes, for vertex animations and/or morphing targets. I do see that Sparse Accessor and Morph Targets at the top of GLTFLoader.js as a To-do item. Would be nice if it gets added soon. :)
Is there a tentative date for the Sparse Accessor packing support for GLTF/GLB shape keys animation?
Right now this line in
GLTFLoader.js
gives an error thatbufferViews[i] is undefined
:desc.accessors.forEach(({ bufferView: i, componentType }) => { bufferViews[i].componentType = componentType; });
The text was updated successfully, but these errors were encountered: