diff --git a/README.md b/README.md index ec62bef5..65d756b3 100644 --- a/README.md +++ b/README.md @@ -42,7 +42,9 @@ deej is written in Go and [distributed](https://github.com/omriharel/deej/releas - Bind multiple apps per slider (i.e. one slider for all your games) - Bind the master channel - Bind "system sounds" (on Windows) - - **_New:_** Bind specific audio devices by name (on Windows, _experimental_) + - Bind specific audio devices by name (on Windows) + - **_New:_** Bind currently active app (on Windows, _experimental_) + - **_New:_** Bind all other unassigned apps (_experimental_) - Control your microphone's input level - Lightweight desktop client, consuming around 10MB of memory - Runs from your system tray @@ -99,7 +101,9 @@ noise_reduction: default ``` - `master` is a special option to control the master volume of the system _(uses the default playback device)_ -- `mic` is a special option to control your microphone's input level _(uses the default recording device)_. +- `mic` is a special option to control your microphone's input level _(uses the default recording device)_ +- **_New:_** `deej.unmapped` is a special option to control all apps that aren't bound to any slider ("everything else") (_experimental_) +- **_New:_** On Windows, `deej.current` is a special option to control whichever app is currently in focus (_experimental_) - On Windows, you can specify a device's full name, i.e. `Speakers (Realtek High Definition Audio)`, to bind that device's level to a slider. This doesn't conflict with the default `master` and `mic` options, and works for both input and output devices. - Be sure to use the full device name, as seen in the menu that comes up when left-clicking the speaker icon in the tray menu - `system` is a special option on Windows to control the "System sounds" volume in the Windows mixer diff --git a/config.yaml b/config.yaml index 079e2365..53162511 100644 --- a/config.yaml +++ b/config.yaml @@ -1,7 +1,9 @@ # process names are case-insensitive # you can use 'master' to indicate the master channel, or a list of process names to create a group # you can use 'mic' to control your mic input level (uses the default recording device) -# windows only - you can use a device's full name, i.e. "Speakers (Realtek High Definition Audio)", to bind it. this works for both output and input devices (experimental) +# you can use 'deej.unmapped' to control all apps that aren't bound to any slider (this ignores master, system, mic and device-targeting sessions) (experimental) +# windows only - you can use 'deej.current' to control the currently active app (whether full-screen or not) (experimental) +# windows only - you can use a device's full name, i.e. "Speakers (Realtek High Definition Audio)", to bind it. this works for both output and input devices # windows only - you can use 'system' to control the "system sounds" volume # important: slider indexes start at 0, regardless of which analog pins you're using! slider_mapping: diff --git a/scripts/misc/default-config.yaml b/scripts/misc/default-config.yaml index 079e2365..53162511 100644 --- a/scripts/misc/default-config.yaml +++ b/scripts/misc/default-config.yaml @@ -1,7 +1,9 @@ # process names are case-insensitive # you can use 'master' to indicate the master channel, or a list of process names to create a group # you can use 'mic' to control your mic input level (uses the default recording device) -# windows only - you can use a device's full name, i.e. "Speakers (Realtek High Definition Audio)", to bind it. this works for both output and input devices (experimental) +# you can use 'deej.unmapped' to control all apps that aren't bound to any slider (this ignores master, system, mic and device-targeting sessions) (experimental) +# windows only - you can use 'deej.current' to control the currently active app (whether full-screen or not) (experimental) +# windows only - you can use a device's full name, i.e. "Speakers (Realtek High Definition Audio)", to bind it. this works for both output and input devices # windows only - you can use 'system' to control the "system sounds" volume # important: slider indexes start at 0, regardless of which analog pins you're using! slider_mapping: diff --git a/scripts/misc/release-notes.txt b/scripts/misc/release-notes.txt index 0879f5bd..1cf7bfb5 100644 --- a/scripts/misc/release-notes.txt +++ b/scripts/misc/release-notes.txt @@ -3,8 +3,9 @@ This release ___________: - One awesome thing that happened - Another awesome thing -Launch instructions: +**Launch instructions** +- **First-time users:** download the [Arduino sketch](https://github.com/omriharel/deej/blob/master/arduino/deej-5-sliders-vanilla/deej-5-sliders-vanilla.ino) and upload it to your board ([see full instructions here](https://github.com/omriharel/deej#build-procedure)) - Download both `config.yaml` and `deej.exe` and place them in the same directory - Verify that your config has the correct COM port for your Arduino board - Launch `deej.exe`. You can always edit the config while `deej` is running