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package motion.actuators; #if (flash || nme || openfl) import flash.display.DisplayObject; import flash.filters.BitmapFilter;
looks strange to me ... if it is openfl .. import openfl.display.DisplayObject ..
sorry I am a beginner ...
The text was updated successfully, but these errors were encountered:
as a matter of fact ... openfl/svg have recently make the move
openfl/svg#57
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looks strange to me ...
if it is openfl .. import openfl.display.DisplayObject ..
sorry I am a beginner ...
The text was updated successfully, but these errors were encountered: