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That's not enough. You need to build the changed code and push it to the This is all completely automated inside of GitHub, and probably not the easiest to handle in an environment other than that... depending on how well you understand GitHub workflows and such. |
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I'd like to build the ffmpeg-linux-x86_64 dependencies objects used by Sunshine locally. They, perhaps among other, comprise of ffmpeg libraries, and I'd like to apply some changes in their code.
I've cloned the build-deps repo.
I've checked out the master branch and initialized its submodules.
Sunshine_vdn/third-party/ffmpeg-linux-x86_64/lib
of my Sunshine clone after submodule initialization contains the libraries below. How do I build them?libavcodec.a, libcbs.a, libSvtAv1Enc.a, libx264.a libavutil.a, libhdr10plus.a, libswscale.a, and libx265.a.
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