ModAPI :: roadmap #6
radmanplays
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damn thats crazy |
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@radmanplays itll be nice to see a current version of this |
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@radmanplays Did you abandon this? |
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added "update" event that fires every client tick
added platform api
added logger api
fixed mods not loading after reloading the page
added loading mods from eaglercraftxopts: https://eaglerforge.github.io/guide/Loading-mods-from-eaglercraftxopts.html
added loading mods from the search bar:
https://eaglerforge.github.io/guide/Loading-mods-from-search-bar.html
updated to u23
added player, gamesettings, blocks, items, materials and enchantments globals
added getFPS() and drawstringwithshadow() and getdisplayHeight() and getdisplayWidth() to mod api
added getUserAgentString() and getGLRenderer() and getGLVersion() to platform api
added a button that lets you launch the game without mods
added empty gui
added unminified offline downloads and web folder
fixed build tools
fixed drawrect
new global: ScaledResolution
added ModAPI.getFONT_HEIGHT()
changed the location of the Mods buttton on the title screen
ported eaglerforge to u26.
registered used event "sendchatmessage" more info here : https://eaglerforge.github.io/apidocs/events/addEventListener.html
added the "GlStateManager" global more info here : https://eaglerforge.github.io/apidocs/globals/GlStateManager.html
added a new method to logger, "setlogger" for setting the name of the logger
added the network global:
ModAPI.network.(method)
added a way to send all networking packets : https://eaglerforge.github.io/apidocs/globals/NetworkData.html
added 2 events for only 2 networking packets sent from server (ill add the other packets in later versions) : https://eaglerforge.github.io/apidocs/events/FromServerEvents.html
added the mods button in the pause menu back(i forgor to add it when i ported EaglerForge to u26)
fixed A LOT of bugs(half of the player global didnt even work)
one more bug still remains until next version : the items and blocks globals dont work
fixed the blocks and items globals
removed unminified and made the minified version be able to use
ModAPI.mcinstance
added
getSpeed
andisMoving
andhasMotion
andgetSpeed
andsetSpeed
to the player globaladded a new global: "sp" (singleplayer)
added a new global that MUST BE REQUIRED: "server" (for accessing the server ip, etc)
added 2 new functions to modapi:
ModAPI.reloadchunks()
andModAPI.getProfileName()
added a new event:
frame
unknown(for now)
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