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Is there a way I can get a normal from a particular joint of the model, or particular vertices around a joint to compute this normal? Basically, I am trying to find a way to get a normal from the hand face which can represent the approach vector of the mano hand and was hoping to learn the best way of doing that from the given mano hand data.
The text was updated successfully, but these errors were encountered:
You can use open3d to estimate the normals for the hand point cloud. Depending on the part of the hand for which you want to compute the normal you can select the respective points from the point cloud.
Hello,
Is there a way I can get a normal from a particular joint of the model, or particular vertices around a joint to compute this normal? Basically, I am trying to find a way to get a normal from the hand face which can represent the approach vector of the mano hand and was hoping to learn the best way of doing that from the given mano hand data.
The text was updated successfully, but these errors were encountered: