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MurmurHash3.c
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MurmurHash3.c
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// ****************************************************************************
// This file originally from:
// http://web.mit.edu/mmadinot/Desktop/mmadinot/MacData/afs/athena.mit.edu/software/julia_v0.2.0/julia/src/support/MurmurHash3.c
// ****************************************************************************
//-----------------------------------------------------------------------------
// MurmurHash3 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.
#include "MurmurHash3.h"
//-----------------------------------------------------------------------------
// Platform-specific functions and macros
// Microsoft Visual Studio
#if defined(_MSC_VER)
#define FORCE_INLINE __forceinline
#include <stdlib.h>
#define ROTL64(x,y) _rotl64(x,y)
#define BIG_CONSTANT(x) (x)
// Other compilers
#else // defined(_MSC_VER)
#define FORCE_INLINE inline __attribute__((always_inline))
FORCE_INLINE uint64_t getblock64 ( const uint64_t * p, int i );
FORCE_INLINE uint64_t fmix64 ( uint64_t k );
static inline uint64_t rotl64 ( uint64_t x, int8_t r )
{
return (x << r) | (x >> (64 - r));
}
#define ROTL64(x,y) rotl64(x,y)
#define BIG_CONSTANT(x) (x##LLU)
#endif // !defined(_MSC_VER)
//-----------------------------------------------------------------------------
// Block read - if your platform needs to do endian-swapping or can only
// handle aligned reads, do the conversion here
FORCE_INLINE uint64_t getblock64 ( const uint64_t * p, int i )
{
return p[i];
}
//-----------------------------------------------------------------------------
// Finalization mix - force all bits of a hash block to avalanche
FORCE_INLINE uint64_t fmix64 ( uint64_t k )
{
k ^= k >> 33;
k *= BIG_CONSTANT(0xff51afd7ed558ccd);
k ^= k >> 33;
k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
k ^= k >> 33;
return k;
}
//-----------------------------------------------------------------------------
void MurmurHash3_x64_128 (const void *key, const Size len,
const uint64_t seed, void *out)
{
const uint8_t * data = (const uint8_t*)key;
const int nblocks = len / 16;
uint64_t h1 = seed;
uint64_t h2 = seed;
uint64_t c1 = 0x87c37b91114253d5;
uint64_t c2 = 0x4cf5ad432745937f;
//----------
// body
int i;
const uint64_t * blocks = (const uint64_t *)(data);
const uint8_t * tail;
uint64_t k1 = 0;
uint64_t k2 = 0;
for(i = 0; i < nblocks; i++)
{
uint64_t k1 = getblock64(blocks,i*2+0);
uint64_t k2 = getblock64(blocks,i*2+1);
k1 *= c1; k1 = rotl64(k1,31); k1 *= c2; h1 ^= k1;
h1 = rotl64(h1,27); h1 += h2; h1 = h1*5+0x52dce729;
k2 *= c2; k2 = rotl64(k2,33); k2 *= c1; h2 ^= k2;
h2 = rotl64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
}
//----------
// tail
tail = (const uint8_t*)(data + nblocks*16);
switch(len & 15)
{
case 15: k2 ^= ((uint64_t)(tail[14])) << 48;
case 14: k2 ^= ((uint64_t)(tail[13])) << 40;
case 13: k2 ^= ((uint64_t)(tail[12])) << 32;
case 12: k2 ^= ((uint64_t)(tail[11])) << 24;
case 11: k2 ^= ((uint64_t)(tail[10])) << 16;
case 10: k2 ^= ((uint64_t)(tail[ 9])) << 8;
case 9: k2 ^= ((uint64_t)(tail[ 8])) << 0;
k2 *= c2; k2 = rotl64(k2,33); k2 *= c1; h2 ^= k2;
case 8: k1 ^= ((uint64_t)(tail[ 7])) << 56;
case 7: k1 ^= ((uint64_t)(tail[ 6])) << 48;
case 6: k1 ^= ((uint64_t)(tail[ 5])) << 40;
case 5: k1 ^= ((uint64_t)(tail[ 4])) << 32;
case 4: k1 ^= ((uint64_t)(tail[ 3])) << 24;
case 3: k1 ^= ((uint64_t)(tail[ 2])) << 16;
case 2: k1 ^= ((uint64_t)(tail[ 1])) << 8;
case 1: k1 ^= ((uint64_t)(tail[ 0])) << 0;
k1 *= c1; k1 = rotl64(k1,31); k1 *= c2; h1 ^= k1;
};
//----------
// finalization
h1 ^= len; h2 ^= len;
h1 += h2;
h2 += h1;
h1 = fmix64(h1);
h2 = fmix64(h2);
h1 += h2;
h2 += h1;
((uint64_t*)out)[0] = h1;
((uint64_t*)out)[1] = h2;
}
//-----------------------------------------------------------------------------