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Any code review / feedback here would be helpful. @sgpyc suggested possibly using Gunrock's load balanced segmented reduce here? Is there a lightweight way to use that as a dropin replacement for CUB's segmented reduce here? Eg, without changing everything to use Gunrock Array1D etc?
The text was updated successfully, but these errors were encountered:
Any code review / feedback here would be helpful. @sgpyc suggested possibly using Gunrock's load balanced segmented reduce here? Is there a lightweight way to use that as a dropin replacement for CUB's segmented reduce here? Eg, without changing everything to use Gunrock
Array1D
etc?The text was updated successfully, but these errors were encountered: