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<div class="news_container">
<!-- Copy and paste this code just below this comment and fill it in with your announcement
<div class="news_item">
<div class="news_title">News item title</div>
<div class="news_date">__th Month YYYY</div>
<div class="news_body">
<p>Text of news item.</p>
<span class="brackets">[ <a href="https://ForumsURL">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="your.mod.identifier">install</a> ]</span>
</div>
</div> -->
<div class="news_item">
<div class="news_title" style="color: white; line-height: 1.3; background: linear-gradient(to top, #080 0%, #060 100%); padding: 8px 10px; border: 2px solid #080; box-shadow: 0 0 20px #0a0; margin-bottom: 20px; display: inline-block;">Community Mods In-Game Mod Manager</div>
<div class="news_date">26th May 2016</div>
<div class="news_body" style="color: #0d0; font-size: 1em">
<p>Planetary Annihilations Titans & Classic builds 94684 and newer include the Community Mods in-game mod manager that replaces PAMM.</p>
<p><a target="_blank" href="https://forums.uberent.com/threads/the-community-update-pa-titans-patch-94684.71760/">https://forums.uberent.com/threads/the-community-update-pa-titans-patch-94684.71760/</a></p>
<p><a target="_blank" href="https://forums.uberent.com/threads/the-community-update-pa-patch-94684.71761/">https://forums.uberent.com/threads/the-community-update-pa-patch-94684.71761/</a></p>
</div>
</div>
<div class="news_item">
<div class="news_title">Titans Landed</div>
<div class="news_date">18th August 2015</div>
<div class="news_body">
<p>Titans Landed see <a href="http://www.uberent.com/pa/">Titans Official Site</a> and <a href="http://exodusesports.com/article/planetary-annihilation-titans/">eXodus article</a></p>
<p></p>
<p>Most mods will work but when in doubt disable them. Expect mods to be be updated in the coming days weeks.</p>
</div>
</div>
<div class="news_item">
<div class="news_title">Floating Framework updated</div>
<div class="news_date">07th June 2015</div>
<div class="news_body">
<p>Mods depending on Floating Framework like <a href="#" data-identifier="com.pa.burntcustard.bAnchorButtons">AnchorButtons</a> and <a href="#" data-identifier="com.pa.raevn.rcommanderhp">Commander Hud</a> should work again.</p>
<p>Join the PA-Global Chat install <a href="#" data-identifier="info.nanodesu.pastats">pa-stats</a> or join by <a href="https://palobby.com/">palobby.com</a> and find more people to play with.</p>
<p>For updated PA news and Tournaments check out <a href="http://exodusesports.com">exodusesports.com</a> </p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-floating-framework-v2-1-73737.65658/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="com.pa.raevn.rfloatframe">install</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">The UberMap and AlertsMinimap updated</div>
<div class="news_date">30 May 2015</div>
<div class="news_body">
<p>I've updated both the ubermap and the alertsminimap for the new patch. If you have been using
the alertsminimap update it so it will work again. If you are on a 64 bit windows I recommend you also check
out the UberMap, as it is a version of the alerts minimap taken way more into the extreme, showing
all icons of units and allowing you to get an overview over the whole system without any camera movements.</p>
<div>AlertsMinimap: <span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-alerts-minimap.64595/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="info.nanodesu.minimap">install</a> ]</span></div>
<div>The UberMap: <span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-the-ubermap.68808/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="info.nanodesu.ubermap">install (extra software required, read the forums)</a> ]</span></div>
</div>
</div>
<div class="news_item">
<div class="news_title">League of Commanders 1.0</div>
<div class="news_date">9th December 2014</div>
<div class="news_body">
<p>LoC has been officially released! The new update adds an 11th commander and some improvements to the lobby UI. For a full description of the mod, <a href="http://exodusesports.com/article/league-commanders/">read here</a>.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-league-of-commanders.66087">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="com.pa.conundrum.cLeagueOfCommanders">install</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Alerts Minimap update</div>
<div class="news_date">26th November 2014</div>
<div class="news_body">
<p>Alerts Minimap updated for the latest ranked maps! This mod offers you a minimap of maps that show the location of alerts. Read the forums for more info.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-alerts-minimap.64595/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="info.nanodesu.minimap">install</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">PA-FX / Add more effects in PA</div>
<div class="news_date">25th November 2014</div>
<div class="news_body">
<p>This mod add visual effects to PA buildings and also some units. Give it a try, and be sure to leave feedback on the forum.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-pa-fx-moar-effects-in-pa-75499.66155/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="com.uberent.pa.PAFX">install</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Commander HUD has been updated</div>
<div class="news_date">19th November 2014</div>
<div class="news_body">
<p>Commander HUD now includes a lock/unlock toggle so you can lock it in place to prevent accidental movement.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-commander-hud-v3-4-73737.59137/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="com.pa.raevn.rcommanderhp">install</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Anchor Buttons has been updated!</div>
<div class="news_date">11th November 2014</div>
<div class="news_body">
<p>PRoeleert has completed a compatibility and UI update for Anchor Buttons!</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-anchor-buttons.54563/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="com.pa.burntcustard.bAnchorButtons">install</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Commander HUD has been updated!</div>
<div class="news_date">30th October 2014</div>
<div class="news_body">
<p>LavaSnake has completed a compatibility and UI update for Commander HUD!</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-commander-hud-v3-3-73737.59137/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="com.pa.raevn.rcommanderhp">install</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">ProfilePic+, Ant Name Bug Fix, and Stargate Name Bug Fix have been updated!</div>
<div class="news_date">8th October 2014</div>
<div class="news_body">
<p>LavaSnake has completed compatibility updates for the above mods. ProfilePic+ still doesn't have settings but that will be updated soon. Updates for the rest of LavaSnake's mods should be coming soon.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-profilepic-62857.53531/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="com.pa.LavaSnake.ProfilePicFixer">install</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Second Picture and Picture (PIP) now on PAMM</div>
<div class="news_date">29th September 2014</div>
<div class="news_body">
<p>Adds a second picture in picture (PIP) with full selection, camera and tracking.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/wip-second-picture-in-picture-pip.64602/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="com.pa.mikeyh.gSecondPip">install</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Optimise User Tag Map now on PAMM</div>
<div class="news_date">10th September 2014</div>
<div class="news_body">
<p>Improves startup times by optimising the user tag map and reducing excessive network connections.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/wip-optimise-user-tag-map-mod-to-improve-startup.63917/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="com.pa.mikeyh.gFasterServerBrowser">install</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">RCBM now on PAMM</div>
<div class="news_date">07th September 2014</div>
<div class="news_body">
<p>The Realm Community Balance Mod is still in active development.</p>
<p>If you have any feedback or queries, make a post on our forum thread.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/wip-the-realm-community-balance-mod.58942/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="com.pa.realmmods.rebalance">install</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Hotbuild2 Update</div>
<div class="news_date">31th August 2014</div>
<div class="news_body">
<p>Fixed some issues with latest stable build.</p>
<p>Import Export Format changed again / so don't import old hotbuild settings<p/>
<p>Probably some stuff still broken</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-pamm-hotbuild2-v1-25-69564.54561/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Team Commander Explosion Color</div>
<div class="news_date">11th August 2014</div>
<div class="news_body">
<p>Check out the newest mods to add Team Color to Commander Explosions</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-team-commander-explosion-color-70289.62819/">forum</a> ]</span>
<span class="brackets">[ <a href="#" data-identifier="fr.pa.fr33lancer.TeamCommExplosionColor">install</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">NEW framework: gtcSettingsManager</div>
<div class="news_date">3rd August 2014</div>
<div class="news_body">
<p>This is a framework for mod developers.</p>
<p>manage settings, tabs, groups and items in a structured system.</p>
<p>Features:<p/>
<ul>
<li>supportet elements (items): selection, slider, textfield, text, button</li>
<li>supportet groups (containers): tabs, subtabs, groups</li>
<li>supported functions: easy object handling (add,get,remove), grid-handling, dynamic adjustments (observables)</li>
</ul>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/wip-more-settings-manager.61034/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Hotbuild2 Update</div>
<div class="news_date">31th July 2014</div>
<div class="news_body">
<p>Fixed some issues with latest stable build.</p>
<p>Settings should be back and Pole Lock Toggle should work again as well. <p/>
<p>Sorry for the late updates been to busy populating the <a href="http://exodusesports.com">eXodus Tourney DB</a>.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-pamm-hotbuild2-v1-25-69564.54561/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Massive Statera update is out!</div>
<div class="news_date">21st July 2014</div>
<div class="news_body">
<p>Statera has recieved a massive update. The changelog is below. Be warned, it's massive.</p>
<p>Boomer renamed to detonator.
Added new heavy nuke.
Current nuke uses different model.
New model for strider.
Smasher no longer uses ammo system (Was laziness on my part that it ever did. This shouldn't affect much)
Slammer now fires 6 shots at a time instead of 3.
Slammer damage per shot is now 35 (from 50)
Lobber shells now have initial velocity of 300 (From 200) , max firing velocity of 2400 (from 1200).
Missile Offense Tower RoF 0.75 (from 1.5), missile velocity 150 (from 220)
Smasher turret rotation speed 40 (from 360)
Added kingfisher torpedo bomber.
Coms no longer leave wreckage (Because TA)
Walls now leave wreckage, self destruct whenever an enemy unit is visible (Do 0 damage, in nearly all scenarios means that walls turn into wreckage before they could ever get shot at)
Gil-E renamed to Hunter, new ammo trail (Teamcolored!)
Sniper tower now uses Hunter ammo trail. Damage 2000 (from 330)
Riot Laser Tower ammo trail now team colored by secondary (was primary).
Heavy Laser Tower ammo trail no longer uses secondary color, just primary.
Planet smashes now do less damage in a smaller area.
Halley cost is now 20000 (from 48000)
Hunter now uses ammo system.
Sniper tower now uses ammo system.
Naval sped up across the board (Likely not enough).
Strider cost is now 160 (was 150); speed is now 11 (from 10); damage is now 7 (from 13; but now uses two turrets so DPS is slightly higher than before); Range increased by 5 (to 65).
Bumblebee vision reduced from 200 to 120.
Teleporter can now be built on water.
Naval is now teleportable (Don't do anything stupid with this and then complain about it; use common sense please!)
Storages are now T2 and store more.
Eco structures now increase storage slightly.
Armored Metal Extractor cost increased from 750 to 1000 (Payoff time is 3 minutes 20 seconds).
Changed firing SFX for Scamperer and YOLO.
T1 factories no longer extend far out from their model (They don't cover mexes when they shouldn't)
Sheller cost reduced to 600 (From 1500; this never got balanced evidently)
Thumper cost reduced to 600 (From 1200)
Leveler cost reduced to 550 (from 800)
Sheller move speed reduced to 6 (from 10)
Thumper damage per shot increased to 80, splash increased to 40.
Air fabbers should now be using the correct death effect.
Removed precision missile launcher.
Anti-nuke added back in.
Cost of anti-nuke missile increased to 5000.
Light Laser Tower cost reduced to 150 (from 250)
Crasher move speed reduced to 12 (from 14)
Astreaus cost reduced to 300 (from 1000)
</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/wip-server-mod-statera-balance-mod.60342/">Statera Thread</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Play in the first Statera tournament!</div>
<div class="news_date">21st July 2014</div>
<div class="news_body">
<p>The first Statera tournament (and first modded tournament in the history of PA) will be happening on August 16th at 19:00 UTC. It will (as the title would have you think) be running Statera, the premier flat balance mod which increases unit diversity and places a heavy emphasis on varied unit compositions.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/statera-tournament-1.62003/">Forum Post</a> ]</span>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/wip-server-mod-statera-balance-mod.60342/">Statera Thread</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Transparent Icons version 4.1</div>
<div class="news_date">10th July 2014</div>
<div class="news_body">
<ul>
<li>new icon shader for different colors -> big thx @xedi</li>
<li>the new colorcode is: yellow/green = fabrication, white = intel and orbital, black = all surface units</li>
<li>new uniticons (all are redone and some new)</li>
<li>few changes to scaling</li>
<li>reworked T2 Symbols</li>
</ul>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-transparent-strategic-icons-v4-0-galactic-war.55376/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Statera Updated, 1st server mod working in new build!</div>
<div class="news_date">3rd July 2014</div>
<div class="news_body">
<p>Statera Updated :</p>
<p>Statera has been updated and is now working on the new build, becoming the first server mod to do so. Statera is notable for providing a balanced game with many possible strategies using many different units, adding many units, each with a different role and usage.</p>
<p>Comments? Questions? Suggestions? Post 'em in our thread! </p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/wip-server-mod-statera-balance-mod.60342/">Forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Hotbuild2 Update + Warning!</div>
<div class="news_date">27th June 2014</div>
<div class="news_body">
<p>Hotbuild2 updated :</p>
<p>Warning for hotbuild2 users where hotbuild still works please export your settings before upgrading ! Cause you will have to import them to get it to work in new version. Reason : uber settings changes</p>
<p>For new users of hotbuild2 saving + hotbuild tab should work now</p>
</div>
</div>
<div class="news_item">
<div class="news_title">Team Colored Mods!</div>
<div class="news_date">8th June 2014</div>
<div class="news_body">
<p>Check out the newest mods to add your team color to your unit weapons.</p>
<ul>
<li>Team Uber Cannon Color applies your color to your commander special attack.</li>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-team-uber-cannon-color.60629/">Team Uber Cannon Color</a> ]</span>
<li>Team Lathe Color applies your color to the fabrication spray.</li>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-team-lathe-color.60608/">Team Lathe Color</a> ]</span>
<li>Team Build Color changes the unfinished building frame color to your team color.</li>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-modified-fab-shader.47691/">Team Build Color</a> ]</span>
</ul>
</div>
</div>
<div class="news_item">
<div class="news_title">New mod: burntcustard's UI Tweaks</div>
<div class="news_date">29th May 2014</div>
<div class="news_body">
<p>Currently contains a modified build bar (no more empty boxes!) and extra sounds, click the forum link for more details.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-burntcustards-ui-tweaks.60233/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Galactic war mods</div>
<div class="news_date">28th May 2014</div>
<div class="news_body">
<p>Three Galactic War mods are now live:</p>
<ul>
<li>The speed hotfix mod fixes incorrect stock cards, to work as intended</li>
<li>The deck mod replaces the stock deck with a custom one</li>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-galactic-war-deck.60167/">Custom Deck</a> ]</span>
<li>The loadout mod adds four new loadouts, already unlocked</li>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-galactic-war-loadouts.60187/">New Loadouts</a> ]</span>
</ul>
<p>The galactic war is very moddable, most types of mod have the necessary files client side. It looks like we can do things like basic campaign mods, adding new factions etc. I look forward to seeing what we can come up with.</p>
</div>
</div>
<div class="news_item">
<div class="news_title">In Game Browser 2.0 Update, complete rewrite</div>
<div class="news_date">26th May 2014</div>
<div class="news_body">
<p>In Game Browser has been completely rewritten, see forum post for details</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-in-game-browser-v2-0-0-completely-rewritten.57290/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Pixel Strategic Icons</div>
<div class="news_date">25th May 2014</div>
<div class="news_body">
<p>For the Galactic War update: icons in the style of Supreme Commander. </p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-pixel-strategic-icons-supcom-style-icons-updated-over-600-icons-v66567.49316/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New mod: Hide Uber Bar</div>
<div class="news_date">19th May 2014</div>
<div class="news_body">
<p>Hides the Uber bar (the bar at the bottom with a clock), and the button that toggles its display during a live game.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-hide-uber-bar.59626/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Metal Planet Background Mod</div>
<div class="news_date">16 May 2014</div>
<div class="news_body">
<p>Metal Planet Background Mod is a new mod which changes the main menu background to the promotional metal planet art.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-stuart98s-minimods.59559/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Tropical Jungle Planet Icon</div>
<div class="news_date">16 May 2014</div>
<div class="news_body">
<p>Tropical Jungle Planet Icon is a new mod which changes the icon for the Tropical planet to another icon which better suits it.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-stuart98s-minimods.59559/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Alpha Energy Plant</div>
<div class="news_date">15 May 2014</div>
<div class="news_body">
<p>Alpha Energy Plant is a new mod which changes the model for the Energy Plant to a model from the Alpha, which is closer in appearance to the Kickstarter PGen.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-alpha-energy-plant.59545/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Transparent Strategic Icons Update</div>
<div class="news_date">15 May 2014</div>
<div class="news_body">
<p>Another small fix, fixing the icons of the Grenadier and Gil-E.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-transparent-strategic-icons-v3-3-gamma.55376/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Transparent Strategic Icons Fix</div>
<div class="news_date">14th May 2014</div>
<div class="news_body">
<p>Small Fix to Transparent Strategic Icons to be able to use it in latest build without issues.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-transparent-strategic-icons-v3-3-gamma.55376/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod Rebuilt: Commander HUD</div>
<div class="news_date">11th May 2014</div>
<div class="news_body">
<p>The old Commander Health Display mod has been updated with lots of great changes and renamed to Commander HUD. It now works great in build 64498 and has a improved UI. More information and upcoming changes are available on the forum thread below.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/wip-commander-hud-v3.59137/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New mod: Tiny Poles</div>
<div class="news_date">28th April 2014</div>
<div class="news_body">
<p>Reduces the pole indicators to 1/4 size, so you can see more of the action underneath.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/s-and-n-marks-super-awkward.58122/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mods Updated: Custom Unit Names & Stargate Unit Names</div>
<div class="news_date">27th April 2014</div>
<div class="news_body">
<p>Custom Unit Names now supports Raevn's Blueprint Info Framework. As a result your custom unit names as well as the names from the Stargate Unit Names mod will now show up in the Unit Database mod!</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-custom-unit-names-63475.56124/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New mod: Team Notes</div>
<div class="news_date">23th April 2014</div>
<div class="news_body">
<p>New mod has been added that helps coordinate information in team games. This preversion starts with modest functionality of categorising planets according to amount of enemies detected. Version 0.2.0 adds categoring planets according to planetary development. Anyone interested in influencing the design should go to the forum thread.</p>
<span class="brackets">[ <a href="https://https://forums.uberent.com/threads/wip-team-task-list.58385/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod Updated: System Sharing</div>
<div class="news_date">18th April 2014</div>
<div class="news_body">
<p><a href="http://exodusesports.com">eXodus eSports</a> now has their own server on System Sharing. I have also decided to just require the Enhanced System Preview mod, because you really should be using that anyway and this also fixes a minor visual bug.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-system-sharing.56319/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Transparent Strategic Icons Fix</div>
<div class="news_date">14th May 2014</div>
<div class="news_body">
<p>Small Fix to Transparent Strategic Icons to be able to use it in latest build without issues.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-transparent-strategic-icons-v3-3-gamma.55376/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod Rebuilt: Commander HUD</div>
<div class="news_date">11th May 2014</div>
<div class="news_body">
<p>The old Commander Health Display mod has been updated with lots of great changes and renamed to Commander HUD. It now works great in build 64498 and has a improved UI. More information and upcoming changes are available on the forum thread below.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/wip-commander-hud-v3.59137/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New mod: Tiny Poles</div>
<div class="news_date">28th April 2014</div>
<div class="news_body">
<p>Reduces the pole indicators to 1/4 size, so you can see more of the action underneath.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/s-and-n-marks-super-awkward.58122/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mods Updated: Custom Unit Names & Stargate Unit Names</div>
<div class="news_date">27th April 2014</div>
<div class="news_body">
<p>Custom Unit Names now supports Raevn's Blueprint Info Framework. As a result your custom unit names as well as the names from the Stargate Unit Names mod will now show up in the Unit Database mod!</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-custom-unit-names-63475.56124/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New mod: Team Notes</div>
<div class="news_date">23th April 2014</div>
<div class="news_body">
<p>New mod has been added that helps coordinate information in team games. This preversion starts with modest functionality of categorising planets according to amount of enemies detected. Version 0.2.0 adds categoring planets according to planetary development. Anyone interested in influencing the design should go to the forum thread.</p>
<span class="brackets">[ <a href="https://https://forums.uberent.com/threads/wip-team-task-list.58385/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod Updated: System Sharing</div>
<div class="news_date">18th April 2014</div>
<div class="news_body">
<p><a href="http://exodusesports.com">eXodus eSports</a> now has their own server on System Sharing. I have also decided to just require the Enhanced System Preview mod, because you really should be using that anyway and this also fixes a minor visual bug.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-system-sharing.56319/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New mod: Stargate Unit Names</div>
<div class="news_date">10th April 2014</div>
<div class="news_body">
<p>Ever wanted to command legions of Jaffa warriors, swarms of Abrams tanks, or fleets of X-302s? Well now you can with the Stargate Unit Names mod! This mod adds adds Stargate SG-1 unit names to your custom unit names list. (It requires the Custom Unit Names mod.) Download it today!</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-stargate-unit-names-63475.58651/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod updated: Custom Unit Names</div>
<div class="news_date">10th April 2014</div>
<div class="news_body">
<p>The Custom Unit Names has been updated to improve the internal code. As a result it now displays custom unit names on both the build bar pop ups and the hover over unit pop ups!</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-custom-unit-names-62168.56124">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New mod: Did You Know?</div>
<div class="news_date">31st March 2014</div>
<div class="news_body">
<p>WIP version of a mod which supplies you with little tidbits of information (facts, tips and definitions). Currently on the main menu with a rough UI. Click 'did you know?' to load another tip.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-did-you-know.58384/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New Mod: Ant Name Bug Fix</div>
<div class="news_date">29th March 2014</div>
<div class="news_body">
<p>Puts a stop to Scathis's tank naming rampage and permanently sets the name to simply "Ant". Download it now!</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-ant-name-bug-fix-63475.58349/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod updated: Show Offline 1.1</div>
<div class="news_date">27th March 2014</div>
<div class="news_body">
<p>Don't bother showing online status. Only show when a player is offline.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/wip-show-offline-status-63234.58278/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New Mod: Show Offline 1.0</div>
<div class="news_date">27th March 2014</div>
<div class="news_body">
<p>Show the on/off-line status of your fellow players.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/wip-show-offline-status-63234.58278/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod Updated: Transparent Icons</div>
<div class="news_date">26st March 2014</div>
<div class="news_body">
<p>Icons updated :</p>
<ul>
<li>bomb bots</li>
<li>pelican</li>
<li>land mines</li>
<li>reworked orbital</li>
</ul>
<p>
and a lot of changes to existing icons to force more contrast (@Quitch )<br/>
adjustments to icon scaling and many many more ..</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-transparent-strategic-icons-v3-3-gamma.55376/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod Updated: Notes 1.3.2</div>
<div class="news_date">25st March 2014</div>
<div class="news_body">
<p>Icons were broken though the mod itself still worked. Also fixed some ugliness in the Game Over screen when using PA Stats.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-notes-v1-3-63180.55281/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">PA Stats has a new server</div>
<div class="news_date">23rd March 2014</div>
<div class="news_body">
<p>PA Stats now has a much much (MUCH) better server, sponsored by http://www.goscripting.com Thanks for that!
Note that you should update the mod to fully use the new server. Apart from that nothing should change. You may see the URL http://ns393951.ip-176-31-115.eu/
when opening pastats.com for a while, don't worry about that.</p>
<span class="brackets">[ <a href="http://www.goscripting.com">GOScripting.nl</a> ]</span>
<span class="brackets">[ <a href="http://www.pastats.com">PA Stats</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mode Updated: In Game Browser 1.3</div>
<div class="news_date">22st March 2014</div>
<div class="news_body">
<p>Added better looking live game button, added better modding framework support</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-in-game-browser-v1-2.57290/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New mod: Strategic build Icons</div>
<div class="news_date">22nd March 2014</div>
<div class="news_body">
<p>This is a simple mod, it overlays the strategic icons over the build icons</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-wip-strategic-build-icons.58139/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mode Updated: In Game Browser 1.2</div>
<div class="news_date">21st March 2014</div>
<div class="news_body">
<p>Converted mod to new file system, added browser button in new lobby, added better live_game button</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-in-game-browser-v1-2.57290/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New mod: Efficiency Box Fix</div>
<div class="news_date">21st March 2014</div>
<div class="news_body">
<p>burntcustard is continuing to fix tiny parts of the game. This time, it's the ugly new efficiency box (inbetween metal and energy bars), which has been styled to match it's economy bar neighbours.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-the-efficiency-box-is-ugly-and-ive-fixed-it.58125/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod Updated: ProfilePic+</div>
<div class="news_date">16th March 2014</div>
<div class="news_body">
<p>ProfilePic+ now has a settings option that auto-configures the image to display your PA Stats Ladder pic.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-profilepic-62857.53531/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Update: Auto Factory v1.6</div>
<div class="news_date">16th March 2014</div>
<div class="news_body">
<p>A few new settings to customise visibility and initial state, for spectators and players:</p>
<ul>
<li>New option in settings menu to have auto-build enabled by default</li>
<li>New option in settings menu to turn live_game UI on/off</li>
<li>Hide live_game UI when in spectator mode</li>
<li>Instead of saying 'Enable Automated Build', the button now says 'Enable Auto-Build', to take up less space</li>
</ul>
<p>Any problems, bug me on the forum.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-auto-factory.55995/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">In Game Browser V1.1(Now Working!)</div>
<div class="news_date">11th March 2014</div>
<div class="news_body">
<p>The In Game Browser mod now works. Now the browser code will get injected into the game correctly.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-in-game-browser-v1-0.57290/#post-886044">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod updated: Players In Server Browser</div>
<div class="news_date">9th March 2014</div>
<div class="news_body">
<p>Now features a button to show all of the players in all of the games.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-players-in-server-browser-62519.57664/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod updated: Notes</div>
<div class="news_date">8th March 2014</div>
<div class="news_body">
<p>The mod to keep notes on players is now fully compatible with the gamma patch again.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-notes-v1-0.55281/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New mod: Players In Server Browser</div>
<div class="news_date">8th March 2014</div>
<div class="news_body">
<p>Show who is in the lobby from the server browser. No need to join the lobby to see who is in it anymore.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-players-in-server-browser-62519.57664/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod updated: Show Secondary Colour</div>
<div class="news_date">8th March 2014</div>
<div class="news_body">
<p>Show Secondary Colour has been updated and includes some funky styles - check the UI options!</p>
<p>Uber removed the ability to change secondary colour in Gamma v.62519, so I added it back in with Show Secondary Colour v1.3!</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-show-secondary-colour-v1-0-62168.57305/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New mod: Live Economy Graphs</div>
<div class="news_date">7th March 2014</div>
<div class="news_body">
<p>This mod shows nice live graphs of your economy energy and metal income/expense. Enable this mod to see your economy in it's true color! </p>
<span class="brackets">[ <a href="https://ForumsURL">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod updated: Favourite Colour</div>
<div class="news_date">6th March 2014</div>
<div class="news_body">
<p>The favourite colour mod now supports secondary colours again. The default lobby is not capable of showing them, but the mod does select them. I highly recommended to also install the mod "Show Secondary Colour" by burntcustard as well. Also, if you manually pick your colour, the Favourite Colour mod won't try to overrule you anymore.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-favourite-colour-v1-2.55782/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod updated: Profile Pic Fixer</div>
<div class="news_date">6th March 2014</div>
<div class="news_body">
<p>Meet ProfilePic+, the all new profile pic mod that truly improves your main menu! This new version is fully gamma compatible and lets you add a profile picture, a tracking/sig picture, and custom HTML snippets to the main menu. All options are now listed in the settings menu.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-profile-pic-fixer-56387.53531/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod updated: Show Secondary Colour</div>
<div class="news_date">5th March 2014</div>
<div class="news_body">
<p>Show Secondary Colour is now compatible with Gamma 62318. Right clicking on the colour selector now changes secondary colour again (thanks Uber!)</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-show-secondary-colour-v1-0-62168.57305/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">New Mod: Lobby Renamer</div>
<div class="news_date">4th March 2014</div>
<div class="news_body">
<p>Change the lobby name that shows up in the server browser!</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-lobby-renamer.57414">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">Mod updated: Custom Unit Names</div>
<div class="news_date">2nd March 2014</div>
<div class="news_body">
<p>Custom Unit Names is now compatible with gamma. A few settings UI elements many be slightly out of place though until the settings framework is updated.</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-custom-unit-names-59549.56124/">forum</a> ]</span>
</div>
</div>
<div class="news_item">
<div class="news_title">In Game Browser mod added</div>
<div class="news_date">2nd March 2014</div>
<div class="news_body">
<p>
In Game Browser mod added. This mod allows you to have an in game browser
to watch twitch or look at guides, anywhere in the game.
</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-in-game-browser-v1-0.57290/">forum</a> ]</span>
</div>
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<div class="news_item">
<div class="news_title">Mod updated Favourite colour</div>
<div class="news_date">2nd March 2014</div>
<div class="news_body">
<p>Favourite Colour has been updated to v1.3. This makes it compatible with build 62165. (And that build only!)</p>
<span class="brackets">[ <a href="https://forums.uberent.com/threads/rel-favourite-colour-v1-2.55782/">forum</a> ]</span>
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<div class="news_title" style="color: #c80; font-size: 1.5em">New PA Mod Manager available</div>
<div class="news_body">
<p>A new PA Mod Manager is now available and the application you are currently using is no longer supported.</p>
<p>A simple Windows Installer is available: <a href="https://github.com/pamods/pamm-atom/releases/latest">PAMM.msi</a>.<br>
Detailed installation instructions for all platforms can also be found <a href="https://forums.uberent.com/threads/59992/">here</a>.
</p>
<p>This is a port of Raevn PA Mod Manager with Atom Shell, a framework which lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on node.js and Chromium.</p>
<p>While allowing you to manage your UI mods as usual, this new PAMM will also give you access to Uber <u>pre-installed</u> mods and the brand new <u>server</u> mods.</p>
<p><span class="brackets">[ <a href="https://forums.uberent.com/threads/59992/">forum</a> ]</span></p>
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