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Infinite Recursion in addWindow position-change #916

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MinusGix opened this issue Jul 30, 2024 · 1 comment
Open

Infinite Recursion in addWindow position-change #916

MinusGix opened this issue Jul 30, 2024 · 1 comment
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bug Undesirable behavior

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@MinusGix
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Describe the bug
Seems to be the same as #769
Sometimes gnome-shell begins to have high cpu usage which causes lag, usually after a few days online. I've checked journalctl before and not seen these errors previously, but I've started observing them so probably should report.

ul 30 12:47:40 minus-pc gnome-shell[1585]: JS ERROR: too much recursion
                                            addWindow/<@file:///home/minus/.local/share/gnome-shell/extensions/[email protected]/tiling.js:956:19
                                            addWindow/<@file:///home/minus/.local/share/gnome-shell/extensions/[email protected]/tiling.js:956:19
                                            addWindow/<@file:///home/minus/.local/share/gnome-shell/extensions/[email protected]/tiling.js:956:19
...

Moving mouse between my two monitors does tend to produce a burst of errors.

To Reproduce
Unsure.

System information:
(Via source code)

Distribution: Manjaro Linux
GNOME Shell 46.3.1
Display server: Wayland
PaperWM branch/tag: release
PaperWM commit: 79e7dbb8e8341674f2707a23fbf77251d8361956
Enabled extensions:
- [email protected]
- just-perfection-desktop@just-perfection
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]

Additional context
I'll try updating to latest PaperWM since I'm on 46.12.1 or so, though I'd be surprised if it fixes the issue since a glance at releases I didn't see commits that would have affected this.

@MinusGix MinusGix added the bug Undesirable behavior label Jul 30, 2024
@jtaala
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jtaala commented Jul 30, 2024

Thanks for reporting @MinusGix.

This is likely caused for a misbehaving app with a stubborn frame-rect or a position that keeps changing rapidly (for example could be related to an app that doesn't respond well to PaperWM's resizing).

Anyways, we could beef up the recursive calling guard with a max number of attempts.

Next time this happens, have a look at what apps are currently running that might be causing this (e.g. Godot is known to have some issues re focusing/resizing that affects tiling wm's etc.).

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