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When you turn off your wallrun interpolation with sm_tilt, it also disables your camera angle. Would it be possible to change it so that disabling sm_tilt will keep the camera angle on?
The text was updated successfully, but these errors were encountered:
When you turn off your wallrun interpolation with sm_tilt, it also disables your camera angle. Would it be possible to change it so that disabling sm_tilt will keep the camera angle on?
The text was updated successfully, but these errors were encountered: