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Changelog
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Changelog
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dizzy 0.3 - Wed Nov 2 10:47:57 2011 +0100
* update to SDL.pm 2.5+ API
* re-enable shader rendering on Mesa versions that have the compiler
bug fixed
dizzy 0.2 - Tue Mar 2 20:59:46 2010 +0100
Changes since 0.1.1:
Main features:
* new textures and animations
* integration with XScreenSaver
* render performance improvements:
GPU: support Shaders for high-resolution textures and fast blending
CPU: cache rendered textures to save time on future runs
* progress bar on loading
Other cool stuff:
* replace -s (scale) with more user friendly -z/--zoom option
* increase default zoom level
* raise default texture size to 256x256 for higher quality textures
Internals:
* switch from GLUT to SDL
dizzy 0.1.96 - Thu Feb 25 14:04:18 2010 +0100
* switch to SDL
* add a progress bar while loading
* change render aspect ratio on resizing
* actually use the cached texture data
dizzy 0.1.95 - Mon Jan 18 13:57:04 2010 +0100
* implement different rotator functions
* zoom the textures on the planes independently
* raise default texture size to 256x256
* optimize rendering for 16:10 resolutions
* move XScreenSaver XS bindings to OpenGL::XScreenSaver module
* new texture "Airy"
dizzy 0.1.94 - Tue Jan 5 20:48:05 2010 +0100
* fix texture switching via cursor keys
* tweaks to the XScreenSaver integration
dizzy 0.1.93 - Mon Jan 4 19:29:38 2010 +0100
* basic XScreenSaver support
* code refactoring
dizzy 0.1.92 - Sun Oct 25 02:37:57 2009 +0200
* write textures to the cache dir automatically
* replace -s with -z/--zoom option, which takes a user-friendly percentage
value
* rewrote the build system
dizzy 0.1.91 - Mon Oct 19 02:28:13 2009 +0200
* cache rendered textures to speed up program start
* add two new textures: Holegrid and Egg
* extensions to the Perl to GLSL converter
dizzy 0.1.90 - Thu Oct 15 16:07:41 2009 +0200
* texture blending using shaders, automatically selected if available
* texture rendering using shaders, using framebuffer objects
* automatic runtime conversion of Perl texture definitions to GLSL
dizzy 0.1.1 - Mon Sep 21 20:56:45 2009 +0200
* Added META.yml
* Added description of keybindings to documentation
* add 'q' key as alias for escape (to exit)
dizzy 0.1.0 - Sun Sep 20 18:47:26 2009 +0200
* rotating planes with patterns that can make you dizzy
* 15 textures included
* textures can be switched manually or automatically by a timer
* they can be crossfaded to create a smooth transition
* view can be zoomed to look good on non-average (XGA) render sizes