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qoaplay.c
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qoaplay.c
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/*
Copyright (c) 2023, Dominic Szablewski - https://phoboslab.org
SPDX-License-Identifier: MIT
Command line tool to play QOA files
Requires:
-"sokol_audio.h" (https://github.com/floooh/sokol/blob/master/sokol_audio.h)
Compile with:
gcc qoaplay.c -std=gnu99 -lasound -pthread -O3 -o qoaplay
*/
#include <stdio.h>
#include <stdlib.h>
#define SOKOL_AUDIO_IMPL
#include "sokol_audio.h"
#define QOA_IMPLEMENTATION
#include "qoa.h"
/* -----------------------------------------------------------------------------
qoaplay */
/* qoaplay is a tiny abstraction to read and decode a QOA file "on the fly".
It reads and decodes one frame at a time with minimal memory requirements.
qoaplay also provides some functions to seek to a specific frame. */
typedef struct {
qoa_desc info;
FILE *file;
unsigned int first_frame_pos;
unsigned int sample_pos;
unsigned int buffer_len;
unsigned char *buffer;
unsigned int sample_data_pos;
unsigned int sample_data_len;
short *sample_data;
} qoaplay_desc;
qoaplay_desc *qoaplay_open(const char *path) {
FILE *file = fopen(path, "rb");
if (!file) {
return NULL;
}
/* Read and decode the file header */
unsigned char header[QOA_MIN_FILESIZE];
int read = fread(header, QOA_MIN_FILESIZE, 1, file);
if (!read) {
return NULL;
}
qoa_desc qoa;
unsigned int first_frame_pos = qoa_decode_header(header, QOA_MIN_FILESIZE, &qoa);
if (!first_frame_pos) {
return NULL;
}
/* Rewind the file back to beginning of the first frame */
fseek(file, first_frame_pos, SEEK_SET);
/* Allocate one chunk of memory for the qoaplay_desc struct, the sample data
for one frame and a buffer to hold one frame of encoded data. */
unsigned int buffer_size = qoa_max_frame_size(&qoa);
unsigned int sample_data_size = qoa.channels * QOA_FRAME_LEN * sizeof(short) * 2;
qoaplay_desc *qp = malloc(sizeof(qoaplay_desc) + buffer_size + sample_data_size);
memset(qp, 0, sizeof(qoaplay_desc));
qp->first_frame_pos = first_frame_pos;
qp->file = file;
qp->buffer = ((unsigned char *)qp) + sizeof(qoaplay_desc);
qp->sample_data = (short *)(((unsigned char *)qp) + sizeof(qoaplay_desc) + buffer_size);
qp->info.channels = qoa.channels;
qp->info.samplerate = qoa.samplerate;
qp->info.samples = qoa.samples;
return qp;
}
void qoaplay_close(qoaplay_desc *qp) {
fclose(qp->file);
free(qp);
}
unsigned int qoaplay_decode_frame(qoaplay_desc *qp) {
qp->buffer_len = fread(qp->buffer, 1, qoa_max_frame_size(&qp->info), qp->file);
unsigned int frame_len;
qoa_decode_frame(qp->buffer, qp->buffer_len, &qp->info, qp->sample_data, &frame_len);
qp->sample_data_pos = 0;
qp->sample_data_len = frame_len;
return frame_len;
}
void qoaplay_rewind(qoaplay_desc *qp) {
fseek(qp->file, qp->first_frame_pos, SEEK_SET);
qp->sample_pos = 0;
qp->sample_data_len = 0;
qp->sample_data_pos = 0;
}
unsigned int qoaplay_decode(qoaplay_desc *qp, float *sample_data, int num_samples) {
int src_index = qp->sample_data_pos * qp->info.channels;
int dst_index = 0;
for (int i = 0; i < num_samples; i++) {
/* Do we have to decode more samples? */
if (qp->sample_data_len - qp->sample_data_pos == 0) {
if (!qoaplay_decode_frame(qp)) {
// Loop to the beginning
qoaplay_rewind(qp);
qoaplay_decode_frame(qp);
}
src_index = 0;
}
/* Normalize to -1..1 floats and write to dest */
for (int c = 0; c < qp->info.channels; c++) {
sample_data[dst_index++] = qp->sample_data[src_index++] / 32768.0;
}
qp->sample_data_pos++;
qp->sample_pos++;
}
return num_samples;
}
double qoaplay_get_duration(qoaplay_desc *qp) {
return (double)qp->info.samples / (double)qp->info.samplerate;
}
double qoaplay_get_time(qoaplay_desc *qp) {
return (double)qp->sample_pos / (double)qp->info.samplerate;
}
int qoaplay_get_frame(qoaplay_desc *qp) {
return qp->sample_pos / QOA_FRAME_LEN;
}
void qoaplay_seek_frame(qoaplay_desc *qp, int frame) {
if (frame < 0) {
frame = 0;
}
if (frame > qp->info.samples / QOA_FRAME_LEN) {
frame = qp->info.samples / QOA_FRAME_LEN;
}
qp->sample_pos = frame * QOA_FRAME_LEN;
qp->sample_data_len = 0;
qp->sample_data_pos = 0;
unsigned int offset = qp->first_frame_pos + frame * qoa_max_frame_size(&qp->info);
fseek(qp->file, offset, SEEK_SET);
}
/* -----------------------------------------------------------------------------
The application code */
/* getch() for windows/mac/linux */
#if defined(_WIN32)
#include <conio.h>
#else
#if defined(__APPLE__)
#include <unistd.h>
#endif
#include <termios.h>
int getch(void) {
struct termios oldattr, newattr;
int ch;
tcgetattr(STDIN_FILENO, &oldattr);
newattr = oldattr;
newattr.c_lflag &= ~(ICANON | ECHO);
tcsetattr(STDIN_FILENO, TCSANOW, &newattr);
ch = getchar();
tcsetattr(STDIN_FILENO, TCSANOW, &oldattr);
return ch;
}
#endif
/* Sokol Audio callback. This gets called whenever sokol needs more samples to
hand over to the platform's audio API. All file IO and decoding is done here. */
static void sokol_audio_cb(float* sample_data, int num_samples, int num_channels, void *user_data) {
qoaplay_desc *qoaplay = (qoaplay_desc *)user_data;
if (num_channels != qoaplay->info.channels) {
printf("Audio cb channels %d not equal qoa channels %d\n", num_channels, qoaplay->info.channels);
exit(1);
}
qoaplay_decode(qoaplay, sample_data, num_samples);
printf("\r %6.2f / %.2f sec", qoaplay_get_time(qoaplay), qoaplay_get_duration(qoaplay));
fflush(stdout);
}
int main(int argc, char **argv) {
if (argc < 2) {
printf("Usage: qoaplay <file.qoa>\n");
exit(1);
}
qoaplay_desc *qoaplay = qoaplay_open(argv[1]);
if (!qoaplay) {
printf("Failed to load %s\n", argv[1]);
exit(1);
}
printf(
"%s: channels: %d, samplerate: %d hz, samples per channel: %d, duration: %d sec\n",
argv[1],
qoaplay->info.channels,
qoaplay->info.samplerate,
qoaplay->info.samples,
qoaplay->info.samples/qoaplay->info.samplerate
);
printf("Controls: [x] rewind / [c] skip / [q] quit\n");
saudio_setup(&(saudio_desc){
.sample_rate = qoaplay->info.samplerate,
.num_channels = qoaplay->info.channels,
.stream_userdata_cb = sokol_audio_cb,
.user_data = qoaplay
});
int wants_to_quit = 0;
while (!wants_to_quit) {
char c = getch();
switch (c) {
case 'c': qoaplay_seek_frame(qoaplay, qoaplay_get_frame(qoaplay) + 48); break;
case 'x': qoaplay_seek_frame(qoaplay, qoaplay_get_frame(qoaplay) - 48); break;
case 'q': wants_to_quit = 1; break;
}
}
saudio_shutdown();
qoaplay_close(qoaplay);
printf("\n");
return 0;
}