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Clarify a more simple version of instructions for server use. #89

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@rkiddy rkiddy commented May 26, 2023

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@rkiddy
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rkiddy commented May 26, 2023

By the way, the README says:

You can only load remote worlds (from servers) if the
server owner supports it.

I am running a server and have a webserver and I do not what to do to support remote access to a map. Is there a way the GUI can connect to a remote map? I do not see it. I can generate the pics and the html on the server and access those via a web browser, but that is it. Which is great. But it is not loading a remote world. Have I misunderstood something?

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So the idea was, that you could host the rendered tiles (without the html, but with the json index file) on a web server, and then point BlockMap to its URL instead of a world and it would load it. But I must admit that I don't know if this feature still works after the last load dialog redesign (try putting some URLs into the path text field, and maybe dig at the code to see which file it actually wants to see).

Unfortunately, BlockMap is mostly unmaintained, so while I can still try to help you and point you at where to look, be warned that you're mostly on your own.

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