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I'm trying to get this running on my phone under Termux in an Ubuntu 23.04 PRoot. The patch is installed, but upon launch, I get:
CELESTE : 1.4.0.0
FNA3D Driver: OpenGL
OpenGL Renderer: llvmpipe (LLVM 15.0.7, 128 bits)
OpenGL Driver: OpenGL ES 3.2 Mesa 23.0.4-0ubuntu1~23.04.1
OpenGL Vendor: Mesa
MojoShader Profile: glsles
BEGIN LOAD
- GFX LOAD: 4814ms
- MTN LOAD: 1610ms
FULLSCREEN
GAME DISPLAYED (in 6888ms)
System.Exception: FMOD Failed: ERR_HEADER_MISMATCH
at Celeste.Audio.CheckFmod (FMOD.RESULT result) [0x00013] in <d7b2abb405ec4c97954549f0a02e4a41>:0
at Celeste.Audio.Init () [0x0001a] in <d7b2abb405ec4c97954549f0a02e4a41>:0
at Celeste.GameLoader.LoadThread () [0x0000c] in <d7b2abb405ec4c97954549f0a02e4a41>:0
at Celeste.RunThread.RunThreadWithLogging (System.Action method) [0x00000] in <d7b2abb405ec4c97954549f0a02e4a41>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.ComponentModel.Win32Exception (0x80004005): Access denied
at System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo startInfo) [0x00129] in <a85c1a570f9a4f9f9c3d2cfa5504e34f>:0
at System.Diagnostics.Process.Start () [0x00038] in <a85c1a570f9a4f9f9c3d2cfa5504e34f>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start (System.Diagnostics.ProcessStartInfo startInfo) [0x0001e] in <a85c1a570f9a4f9f9c3d2cfa5504e34f>:0
at System.Diagnostics.Process.Start (System.String fileName) [0x00006] in <a85c1a570f9a4f9f9c3d2cfa5504e34f>:0
at Monocle.ErrorLog.Open () [0x00014] in <d7b2abb405ec4c97954549f0a02e4a41>:0
at Celeste.RunThread.RunThreadWithLogging (System.Action method) [0x00018] in <d7b2abb405ec4c97954549f0a02e4a41>:0
at Celeste.RunThread+<>c__DisplayClass1_0.<Start>b__0 () [0x00000] in <d7b2abb405ec4c97954549f0a02e4a41>:0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00017] in <12b418a7818c4ca0893feeaaf67f1e7f>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x0008d] in <12b418a7818c4ca0893feeaaf67f1e7f>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <12b418a7818c4ca0893feeaaf67f1e7f>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00031] in <12b418a7818c4ca0893feeaaf67f1e7f>:0
at System.Threading.ThreadHelper.ThreadStart () [0x0000b] in <12b418a7818c4ca0893feeaaf67f1e7f>:0
The text was updated successfully, but these errors were encountered:
Did you follow the steps described in the README file in the correct order? It seems like fmod/patch_celeste.sh did not run successfully since that is the script responsible for patching the version header. Did you perhaps install Everest before running the patcher? Doing so could prevent fmod/patch_celeste.sh from working correctly.
Where did you download Celeste from? Is it the latest version? The patch is only tested on the latest version of Celeste.
I'm trying to get this running on my phone under Termux in an Ubuntu 23.04 PRoot. The patch is installed, but upon launch, I get:
The text was updated successfully, but these errors were encountered: