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Any roadmap on this module? How can I help? #9

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Oza94 opened this issue Aug 12, 2015 · 12 comments
Open

Any roadmap on this module? How can I help? #9

Oza94 opened this issue Aug 12, 2015 · 12 comments

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@Oza94
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Oza94 commented Aug 12, 2015

Hey @englercj !

I really appreciate your work on Pixi and pixi-lights! I would like to know if you have any agenda to push this module on NPM? Also how can I help to speed the development considering I have only a basic knowledge of WebGL/OpenGL (I can understand your code but will never be able to do it myself, especially if we talk about optimization x) )?

I will start to use pixi-lights in my project (with a development flag in the meantime before the first release) and make feedbacks if needed, for the moment this is the best I can do :) don't hesitate if you need some support with docs generation, build process, showcase site or stuff like that.

@englercj
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https://github.com/pixijs/pixi-lights#roadmap

I plan to push it to npm when it is ready for use in real projects, right now it is pretty hacky and unoptimized in a few places.

@jack-guy
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Is an eventual merge with Pixi a possibility?

@englercj
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Not sure what you mean, the whole point of v3 of pixi was so that we could move most of the functionality out to plugins. The motto is if it doesn't have to be in core, it isn't.

@jack-guy
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I haven't used Pixi since v2 so that was news to me. :) Keep up the good work.

@yurikoex
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yurikoex commented Jul 6, 2016

We would like to use this in a project. Would you be open to pull requests for pixi-lights?

@englercj
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englercj commented Jul 7, 2016

Of course, keep in mind that this was an experiment. And that it was never really meant to go beyond that until we are using WebGL2 and have MRTs.

@paralin
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paralin commented Sep 10, 2016

@englercj Any updates on this?

@ivanpopelyshev
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@paralin

I'm working on something like that right now

@paralin
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paralin commented Sep 10, 2016

@ivanpopelyshev Cool, I'm also curious about https://github.com/oniproject/pixiLights - seems like the Sweep they are doing there is really good and could be integrated. Can I help at all on this?

@englercj
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@englercj Any updates on this?

Not sure what you are looking for, I mentioned a few times this is just an experiment. What is it you are waiting for?

@ivanpopelyshev
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@paralin The main question is, why do you need of that? If you want to use MULTIPLY or OVERLAY modes with some pre-defined lights , like that one, then I can tell you how to do that in vanilla pixi-v4

test

@paralin
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paralin commented Sep 12, 2016

It's a particular visual style where vision is provided by line of sight from the light / emitter. Aka, light is blocked by objects properly, rather than just overlaying everything

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